@ -9,7 +9,7 @@
# include <GL/gl3w.h> // This example is using gl3w to access OpenGL functions (because it is small). You may use glew/glad/glLoadGen/etc. whatever already works for you.
# include <GLFW/glfw3.h>
static void error_callback( int error , const char * description )
static void glfw_ error_callback( int error , const char * description )
{
fprintf ( stderr , " Error %d: %s \n " , error , description ) ;
}
@ -17,7 +17,7 @@ static void error_callback(int error, const char* description)
int main ( int , char * * )
{
// Setup window
glfwSetErrorCallback ( error_callback) ;
glfwSetErrorCallback ( glfw_ error_callback) ;
if ( ! glfwInit ( ) )
return 1 ;
glfwWindowHint ( GLFW_CONTEXT_VERSION_MAJOR , 3 ) ;