Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window.

docking
ocornut 3 years ago
parent 2706c9d66e
commit 1cbfe93520

@ -61,6 +61,7 @@ Other Changes:
- Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API,
now taking a ImGuiPlatformImeData structure which we can more easily extend in the future.
- Platform IME: moved io.ImeWindowHandle to GetMainViewport()->PlatformHandleRaw.
- Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window.
- Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init (added in 1.86). (#4468, #4830) [@dymk]
It would generally not have noticeable side-effect at runtime but would be detected by runtime checkers.
- Backends: Metal: Added Apple Metal C++ API support. (#4824, #4746) [@luigifcruz]

@ -11512,11 +11512,16 @@ static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport* viewport, ImGuiPlatf
if (HIMC himc = ::ImmGetContext(hwnd))
{
COMPOSITIONFORM cf;
cf.ptCurrentPos.x = (LONG)data->InputPos.x;
cf.ptCurrentPos.y = (LONG)data->InputPos.y;
cf.dwStyle = CFS_FORCE_POSITION;
::ImmSetCompositionWindow(himc, &cf);
COMPOSITIONFORM composition_form = {};
composition_form.ptCurrentPos.x = (LONG)data->InputPos.x;
composition_form.ptCurrentPos.y = (LONG)data->InputPos.y;
composition_form.dwStyle = CFS_FORCE_POSITION;
::ImmSetCompositionWindow(himc, &composition_form);
CANDIDATEFORM candidate_form = {};
candidate_form.dwStyle = CFS_CANDIDATEPOS;
candidate_form.ptCurrentPos.x = (LONG)data->InputPos.x;
candidate_form.ptCurrentPos.y = (LONG)data->InputPos.y;
::ImmSetCandidateWindow(himc, &candidate_form);
::ImmReleaseContext(hwnd, himc);
}
}

Loading…
Cancel
Save