diff --git a/imgui.cpp b/imgui.cpp index e40daf58..b665b053 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -6017,6 +6017,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) // Menu bar if (flags & ImGuiWindowFlags_MenuBar) { + if (flags & ImGuiWindowFlags_MainMenuBar) + window->DC.MenuBarOffset.y = g.Style.DisplaySafeAreaPadding.y; ImRect menu_bar_rect = window->MenuBarRect(); menu_bar_rect.ClipWith(window->Rect()); // Soft clipping, in particular child window don't have minimum size covering the menu bar so this is useful for them. window->DrawList->AddRectFilled(menu_bar_rect.Min, menu_bar_rect.Max, GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, ImDrawCornerFlags_Top); @@ -6095,7 +6097,9 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) window->DC.NavLayerActiveMask = window->DC.NavLayerActiveMaskNext; window->DC.NavLayerActiveMaskNext = 0x00; window->DC.MenuBarAppending = false; - window->DC.MenuBarOffsetX = ImMax(window->WindowPadding.x, style.ItemSpacing.x); + window->DC.MenuBarOffset = ImVec2( ImMax(window->WindowPadding.x, style.ItemSpacing.x), 0.0f ); + if (flags & ImGuiWindowFlags_MainMenuBar) + window->DC.MenuBarOffset += g.Style.DisplaySafeAreaPadding; window->DC.LogLinePosY = window->DC.CursorPos.y - 9999.0f; window->DC.ChildWindows.resize(0); window->DC.LayoutType = ImGuiLayoutType_Vertical; @@ -11142,17 +11146,16 @@ bool ImGui::BeginMainMenuBar() { ImGuiContext& g = *GImGui; SetNextWindowPos(ImVec2(0.0f, 0.0f)); - SetNextWindowSize(ImVec2(g.IO.DisplaySize.x, g.FontBaseSize + g.Style.FramePadding.y * 2.0f)); + SetNextWindowSize(ImVec2(g.IO.DisplaySize.x, g.Style.DisplaySafeAreaPadding.y + g.FontBaseSize + g.Style.FramePadding.y * 2.0f)); PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(0,0)); - if (!Begin("##MainMenuBar", NULL, ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoScrollbar|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_MenuBar) - || !BeginMenuBar()) + bool haveWindow = Begin("##MainMenuBar", NULL, ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoScrollbar|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_MenuBar|ImGuiWindowFlags_MainMenuBar); + if (!haveWindow || !BeginMenuBar()) { End(); PopStyleVar(2); return false; } - g.CurrentWindow->DC.MenuBarOffsetX += g.Style.DisplaySafeAreaPadding.x; return true; } @@ -11188,7 +11191,7 @@ bool ImGui::BeginMenuBar() clip_rect.ClipWith(window->WindowRectClipped); PushClipRect(clip_rect.Min, clip_rect.Max, false); - window->DC.CursorPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffsetX, bar_rect.Min.y);// + g.Style.FramePadding.y); + window->DC.CursorPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffset.x, bar_rect.Min.y + window->DC.MenuBarOffset.y);// + g.Style.FramePadding.y); window->DC.LayoutType = ImGuiLayoutType_Horizontal; window->DC.NavLayerCurrent++; window->DC.NavLayerCurrentMask <<= 1; @@ -11228,7 +11231,7 @@ void ImGui::EndMenuBar() IM_ASSERT(window->DC.MenuBarAppending); PopClipRect(); PopID(); - window->DC.MenuBarOffsetX = window->DC.CursorPos.x - window->MenuBarRect().Min.x; + window->DC.MenuBarOffset = ImVec2( window->DC.CursorPos.x - window->MenuBarRect().Min.x, 0.0f ); window->DC.GroupStack.back().AdvanceCursor = false; EndGroup(); window->DC.LayoutType = ImGuiLayoutType_Vertical; diff --git a/imgui.h b/imgui.h index 2a28cb3c..183b4c75 100644 --- a/imgui.h +++ b/imgui.h @@ -581,7 +581,8 @@ enum ImGuiWindowFlags_ ImGuiWindowFlags_Tooltip = 1 << 25, // Don't use! For internal use by BeginTooltip() ImGuiWindowFlags_Popup = 1 << 26, // Don't use! For internal use by BeginPopup() ImGuiWindowFlags_Modal = 1 << 27, // Don't use! For internal use by BeginPopupModal() - ImGuiWindowFlags_ChildMenu = 1 << 28 // Don't use! For internal use by BeginMenu() + ImGuiWindowFlags_ChildMenu = 1 << 28, // Don't use! For internal use by BeginMenu() + ImGuiWindowFlags_MainMenuBar = 1 << 29 // Don't use! For internal use by BeginMainMenuBar() }; // Flags for ImGui::InputText() diff --git a/imgui_internal.h b/imgui_internal.h index 4b512ee3..2d335f88 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -832,7 +832,7 @@ struct IMGUI_API ImGuiDrawContext int NavLayerActiveMask; // Which layer have been written to (result from previous frame) int NavLayerActiveMaskNext; // Which layer have been written to (buffer for current frame) bool MenuBarAppending; // FIXME: Remove this - float MenuBarOffsetX; + ImVec2 MenuBarOffset; ImVector ChildWindows; ImGuiStorage* StateStorage; ImGuiLayoutType LayoutType; @@ -870,7 +870,7 @@ struct IMGUI_API ImGuiDrawContext NavLayerCurrent = 0; NavLayerCurrentMask = 1 << 0; MenuBarAppending = false; - MenuBarOffsetX = 0.0f; + MenuBarOffset = ImVec2(0.0f, 0.0f); StateStorage = NULL; LayoutType = ParentLayoutType = ImGuiLayoutType_Vertical; ItemWidth = 0.0f; @@ -978,7 +978,7 @@ public: float CalcFontSize() const { return GImGui->FontBaseSize * FontWindowScale; } float TitleBarHeight() const { return (Flags & ImGuiWindowFlags_NoTitleBar) ? 0.0f : CalcFontSize() + GImGui->Style.FramePadding.y * 2.0f; } ImRect TitleBarRect() const { return ImRect(Pos, ImVec2(Pos.x + SizeFull.x, Pos.y + TitleBarHeight())); } - float MenuBarHeight() const { return (Flags & ImGuiWindowFlags_MenuBar) ? CalcFontSize() + GImGui->Style.FramePadding.y * 2.0f : 0.0f; } + float MenuBarHeight() const { return (Flags & ImGuiWindowFlags_MenuBar) ? DC.MenuBarOffset.y + CalcFontSize() + GImGui->Style.FramePadding.y * 2.0f : 0.0f; } ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight(); return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight()); } };