|
|
|
@ -2311,11 +2311,13 @@ bool ImGui::Begin(const char* name, bool* p_opened, ImVec2 size, float fill_alph
|
|
|
|
|
g.CurrentWindow = window;
|
|
|
|
|
|
|
|
|
|
// Process SetNextWindow***() calls
|
|
|
|
|
bool window_pos_set_by_api = false;
|
|
|
|
|
if (g.SetNextWindowPosCond)
|
|
|
|
|
{
|
|
|
|
|
const ImVec2 backup_cursor_pos = window->DC.CursorPos;
|
|
|
|
|
ImGui::SetWindowPos(g.SetNextWindowPosVal, g.SetNextWindowPosCond);
|
|
|
|
|
window->DC.CursorPos = backup_cursor_pos;
|
|
|
|
|
window_pos_set_by_api = true;
|
|
|
|
|
g.SetNextWindowPosCond = 0;
|
|
|
|
|
}
|
|
|
|
|
if (g.SetNextWindowSizeCond)
|
|
|
|
@ -2406,8 +2408,8 @@ bool ImGui::Begin(const char* name, bool* p_opened, ImVec2 size, float fill_alph
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Tooltips always follow mouse
|
|
|
|
|
if ((window->Flags & ImGuiWindowFlags_Tooltip) != 0)
|
|
|
|
|
// Tooltips always follows mouse
|
|
|
|
|
if (!window_pos_set_by_api && (window->Flags & ImGuiWindowFlags_Tooltip) != 0)
|
|
|
|
|
{
|
|
|
|
|
window->PosFloat = g.IO.MousePos + ImVec2(32,16) - style.FramePadding*2;
|
|
|
|
|
}
|
|
|
|
@ -2425,7 +2427,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, ImVec2 size, float fill_alph
|
|
|
|
|
}
|
|
|
|
|
window->Pos = ImVec2((float)(int)window->PosFloat.x, (float)(int)window->PosFloat.y);
|
|
|
|
|
|
|
|
|
|
// Default item width
|
|
|
|
|
// Default item width. Make it proportional to window size if window manually resizes
|
|
|
|
|
if (window->Size.x > 0.0f && !(window->Flags & ImGuiWindowFlags_Tooltip) && !(window->Flags & ImGuiWindowFlags_AlwaysAutoResize))
|
|
|
|
|
window->ItemWidthDefault = (float)(int)(window->Size.x * 0.65f);
|
|
|
|
|
else
|
|
|
|
@ -2513,7 +2515,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, ImVec2 size, float fill_alph
|
|
|
|
|
}
|
|
|
|
|
else if (!(window->Flags & ImGuiWindowFlags_NoResize))
|
|
|
|
|
{
|
|
|
|
|
// Resize grip
|
|
|
|
|
// Manual resize grip
|
|
|
|
|
const ImGuiAabb resize_aabb(window->Aabb().GetBR()-ImVec2(18,18), window->Aabb().GetBR());
|
|
|
|
|
const ImGuiID resize_id = window->GetID("##RESIZE");
|
|
|
|
|
bool hovered, held;
|
|
|
|
@ -2522,7 +2524,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, ImVec2 size, float fill_alph
|
|
|
|
|
|
|
|
|
|
if (g.HoveredWindow == window && held && g.IO.MouseDoubleClicked[0])
|
|
|
|
|
{
|
|
|
|
|
// Manual auto-fit
|
|
|
|
|
// Manual auto-fit when double-clicking
|
|
|
|
|
window->SizeFull = size_auto_fit;
|
|
|
|
|
window->Size = window->SizeFull;
|
|
|
|
|
if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings))
|
|
|
|
@ -2538,7 +2540,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, ImVec2 size, float fill_alph
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Update aabb immediately so that the rendering below isn't one frame late
|
|
|
|
|
// Update aabb immediately so that rendering right below us isn't one frame late
|
|
|
|
|
title_bar_aabb = window->TitleBarAabb();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|