@ -821,15 +821,13 @@ enum ImGuiCol_
ImGuiCol_DragDropTarget ,
ImGuiCol_NavHighlight , // gamepad/keyboard: current highlighted item
ImGuiCol_NavWindowingHighlight , // gamepad/keyboard: when holding NavMenu to focus/move/resize windows
ImGuiCol_COUNT
// Obsolete names (will be removed)
# ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
ImGuiCol_CloseButton , ImGuiCol_CloseButtonActive , ImGuiCol_CloseButtonHovered , // [unused since 1.60+] the close button now uses regular button colors.
ImGuiCol_ComboBg , // [unused since 1.53+] ComboBg has been merged with PopupBg, so a redirect isn't accurate.
ImGuiCol_COUNT ,
ImGuiCol_ChildWindowBg = ImGuiCol_ChildBg , ImGuiCol_Column = ImGuiCol_Separator , ImGuiCol_ColumnHovered = ImGuiCol_SeparatorHovered , ImGuiCol_ColumnActive = ImGuiCol_SeparatorActive
# else
ImGuiCol_COUNT
, ImGuiCol_ChildWindowBg = ImGuiCol_ChildBg , ImGuiCol_Column = ImGuiCol_Separator , ImGuiCol_ColumnHovered = ImGuiCol_SeparatorHovered , ImGuiCol_ColumnActive = ImGuiCol_SeparatorActive
//ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered, // [unused since 1.60+] the close button now uses regular button colors.
//ImGuiCol_ComboBg, // [unused since 1.53+] ComboBg has been merged with PopupBg, so a redirect isn't accurate.
# endif
} ;