Begin: Fix for unused "Debug" (fix for 3b83cd24f5 )

docking
omar 7 years ago
parent 8dd7648db2
commit 267ea506de

@ -4618,9 +4618,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
window->InnerRect.Max.x = window->Pos.x + window->Size.x - window->ScrollbarSizes.x;
window->InnerRect.Max.y = window->Pos.y + window->Size.y - window->ScrollbarSizes.y;
//window->DrawList->AddRect(window->InnerRect.Min, window->InnerRect.Max, IM_COL32_WHITE);
// Clear 'accessed' flag last thing
window->Accessed = false;
}
// Inner clipping rectangle
@ -4633,6 +4630,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
clip_rect.Max.y = ImFloor(0.5f + window->InnerRect.Max.y - border_size);
PushClipRect(clip_rect.Min, clip_rect.Max, true);
// Clear 'accessed' flag last thing (After PushClipRect which will set the flag. We want the flag to stay false when the default "Debug" window is unused)
if (first_begin_of_the_frame)
window->Accessed = false;
window->BeginCount++;
g.SetNextWindowSizeConstraint = false;

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