// - A default window called "Debug" is automatically stacked at the beginning of every frame so you can use widgets without explicitly calling a Begin/End pair.
// - Begin/End can be called multiple times during the frame with the same window name to append content.
// - 'size_on_first_use' for a regular window denote the initial size for first-time creation (no saved data) and isn't that useful. Use SetNextWindowSize() prior to calling Begin() for more flexible window manipulation.
// - The window name is used as a unique identifier to preserve window information across frames (and save rudimentary information to the .ini file).
// You can use the "##" or "###" markers to use the same label with different id, or same id with different label. See documentation at the top of this file.
// - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned.
// - Passing 'bool* p_open' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed.
// - Passing non-zero 'size' is roughly equivalent to calling SetNextWindowSize(size, ImGuiCond_FirstUseEver) prior to calling Begin().
// Old API feature: we could pass the initial window size as a parameter, however this was very misleading because in most cases it would only affect the window when it didn't have storage in the .ini file.
// Old API feature: we could override the window background alpha with a parameter. This is actually tricky to reproduce manually because:
// (1) there are multiple variants of WindowBg (popup, tooltip, etc.) and (2) you can't call PushStyleColor before Begin and PopStyleColor just after Begin() because of how CheckStackSizes() behave.
// The user-side solution is to do backup = GetStyleColorVec4(ImGuiCol_xxxBG), PushStyleColor(ImGuiCol_xxxBg), Begin, PushStyleColor(ImGuiCol_xxxBg, backup), [...], PopStyleColor(), End(); PopStyleColor() - which is super awkward.
// The alpha override was rarely used but for now we'll leave the Begin() variant around for a bit. We may either lift the constraint on CheckStackSizes() either add a SetNextWindowBgAlpha() helper that does it magically.