From 2b7d4c713e9982ea7b668b38cbdeba344c0ca5d1 Mon Sep 17 00:00:00 2001 From: omar Date: Wed, 27 Sep 2017 23:31:03 +0200 Subject: [PATCH] Internals: Moved IsWindowContentHoverable() in the file --- imgui.cpp | 27 +++++++++++++-------------- 1 file changed, 13 insertions(+), 14 deletions(-) diff --git a/imgui.cpp b/imgui.cpp index 1f1c4f64..4d53b8b3 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -605,7 +605,6 @@ static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, I static void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond); static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs); static ImGuiWindow* CreateNewWindow(const char* name, ImVec2 size, ImGuiWindowFlags flags); -static inline bool IsWindowContentHoverable(ImGuiWindow* window); static void ClearSetNextWindowData(); static void CheckStacksSize(ImGuiWindow* window, bool write); static void Scrollbar(ImGuiWindow* window, bool horizontal); @@ -1901,6 +1900,19 @@ void ImGui::KeepAliveID(ImGuiID id) g.ActiveIdIsAlive = true; } +static inline bool IsWindowContentHoverable(ImGuiWindow* window) +{ + // An active popup disable hovering on other windows (apart from its own children) + // FIXME-OPT: This could be cached/stored within the window. + ImGuiContext& g = *GImGui; + if (g.NavWindow) + if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow) + if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasActive && focused_root_window != window->RootWindow) + return false; + + return true; +} + // Advance cursor given item size for layout. void ImGui::ItemSize(const ImVec2& size, float text_offset_y) { @@ -5647,19 +5659,6 @@ void ImGui::LabelText(const char* label, const char* fmt, ...) va_end(args); } -static inline bool IsWindowContentHoverable(ImGuiWindow* window) -{ - // An active popup disable hovering on other windows (apart from its own children) - // FIXME-OPT: This could be cached/stored within the window. - ImGuiContext& g = *GImGui; - if (g.NavWindow) - if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow) - if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasActive && focused_root_window != window->RootWindow) - return false; - - return true; -} - bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags) { ImGuiContext& g = *GImGui;