diff --git a/imgui.cpp b/imgui.cpp index fba539c0..395e3953 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1005,8 +1005,7 @@ struct ImGuiSimpleColumns { Count = count; Width = 0.0f; - if (clear) - memset(NextWidths, 0, sizeof(NextWidths)); + if (clear) memset(NextWidths, 0, sizeof(NextWidths)); for (int i = 0; i < Count; i++) { if (i > 0 && NextWidths[i] > 0.0f) @@ -1022,6 +1021,14 @@ struct ImGuiSimpleColumns NextWidths[1] = ImMax(NextWidths[1], w1); NextWidths[2] = ImMax(NextWidths[2], w2); } + void FillExtraSpace(float avail_w, int column_no) + { + if (Width >= avail_w) return; + float extra_w = avail_w - Width; + Width = avail_w; + for (int i = column_no+1; i < Count; i++) + Pos[i] += extra_w; + } }; // Temporary per-window data, reset at the beginning of the frame @@ -7381,24 +7388,23 @@ bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected) return false; ImVec2 pos = ImGui::GetCursorScreenPos(); - const ImVec2 label_size = CalcTextSize(label, NULL, true); - const ImVec2 shortcut_size = shortcut ? CalcTextSize(shortcut, NULL) : ImVec2(0.0f, 0.0f); - window->MenuColumns.Extend(label_size.x, shortcut_size.x, g.FontSize * 1.20f); // Feedback for next frame + ImVec2 label_size = CalcTextSize(label, NULL, true); + ImVec2 shortcut_size = shortcut ? CalcTextSize(shortcut, NULL) : ImVec2(0.0f, 0.0f); + window->MenuColumns.Extend(label_size.x, shortcut_size.x, g.FontSize * 1.10f); // Feedback for next frame + window->MenuColumns.FillExtraSpace(window->Pos.x + ImGui::GetContentRegionMax().x - window->DC.CursorPos.x, 0); - const float avail_w = window->Pos.x + ImGui::GetContentRegionMax().x - window->DC.CursorPos.x; - const float w = ImMax(avail_w, window->MenuColumns.Width); // Feedback from previous frame - const float extra_w = w - window->MenuColumns.Width; + float w = window->MenuColumns.Width; bool pressed = ImGui::Selectable(label, false, ImVec2(w, 0.0f)); if (shortcut_size.x > 0.0f) { ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); - RenderText(pos + ImVec2(window->MenuColumns.Pos[1] + extra_w, 0.0f), shortcut, NULL, false); + RenderText(pos + ImVec2(window->MenuColumns.Pos[1], 0.0f), shortcut, NULL, false); ImGui::PopStyleColor(); } if (selected) - RenderCheckMark(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w, 0.0f), window->Color(ImGuiCol_Text)); + RenderCheckMark(pos + ImVec2(window->MenuColumns.Pos[2] + g.FontSize * 0.10f, 0.0f), window->Color(ImGuiCol_Text)); return pressed; } @@ -7425,13 +7431,14 @@ bool ImGui::BeginMenu(const char* label) const ImGuiID id = window->GetID(label); bool opened = IsPopupOpen(id); - const ImVec2 pos = ImGui::GetCursorScreenPos(); - const ImVec2 label_size = CalcTextSize(label, NULL, true); - window->MenuColumns.Extend(label_size.x, 0.0f, g.FontSize * 1.20f); // Feedback to next frame + ImVec2 pos = ImGui::GetCursorScreenPos(); + ImVec2 label_size = CalcTextSize(label, NULL, true); + window->MenuColumns.Extend(label_size.x, 0.0f, g.FontSize * 1.10f); // Feedback to next frame + window->MenuColumns.FillExtraSpace(window->Pos.x + ImGui::GetContentRegionMax().x - window->DC.CursorPos.x, 0); - const float w = window->MenuColumns.Width; // Feedback from next frame + float w = window->MenuColumns.Width; ImGui::Selectable(label, opened, ImVec2(w, 0.0f)); - RenderCollapseTriangle(pos + ImVec2(w - g.FontSize, 0.0f), false); + RenderCollapseTriangle(pos + ImVec2(window->MenuColumns.Pos[2] + g.FontSize * 0.20f, 0.0f), false); bool hovered = ImGui::IsItemHovered(); if (!opened && hovered) @@ -10273,6 +10280,11 @@ void ImGui::ShowTestWindow(bool* opened) { for (int i = 0; i < IM_ARRAYSIZE(names); i++) ImGui::MenuItem(names[i], "", &toggles[i]); + if (ImGui::BeginMenu("Sub-menu")) + { + ImGui::MenuItem("Hello"); + ImGui::EndMenu(); + } ImGui::Separator(); ImGui::Text("Tooltip here");