From 40caab47480c93407243d1462e907506cab463ce Mon Sep 17 00:00:00 2001 From: ocornut Date: Tue, 7 Sep 2021 18:21:47 +0200 Subject: [PATCH] Fixed bad merge of Changelog in docking branch --- docs/CHANGELOG.txt | 109 +++++++++++++++++++++------------------------ 1 file changed, 50 insertions(+), 59 deletions(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 69525b86..97961447 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -30,62 +30,6 @@ HOW TO UPDATE? and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users. - Please report any issue! ------------------------------------------------------------------------ - VERSION 1.85 WIP (In Progress) ------------------------------------------------------------------------ - -Breaking Changes: - -- Removed GetWindowContentRegionWidth() function. keep inline redirection helper. - Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not - very useful in practice, and the only use of it in the demo was illfit. - -Other Changes: - -- Windows: Fixed background order of overlapping childs submitted sequentially. (#4493) -- InputTextMultiline: Fixed label size not being included into window contents rect unless - the whole widget is clipped. -- InputText: Allow cancelling/validating input with gamepad nav events to facilitate undoing - an accidental press on NavInput (Triangle button on PS4/PS5) without a wired keyboard. (#2321) -- TextUnformatted: Accept null ranges including (NULL,NULL) without asserting, in order to conform - to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#3615) -- Nav: Fixed toggling menu layer with Alt or exiting menu layer with Esc not moving mouse when - the NavEnableSetMousePos config flag is set. -- Menus: adjust closing logic to accomodate for varying font size and dpi. -- Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515) -- PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. (#4349) [@filippocrocchini] -- IO: Added 'io.WantCaptureMouseUnlessPopupClose' alternative to `io.WantCaptureMouse'. (#4480) - This allows apps to receive the click on void when that click is used to close popup (by default, - clicking on a void when a popup is open will close the popup but not release io.WantCaptureMouse). -- Fonts: imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL - (which apparently happens with Freetype 2.11). (#4394, #4145?). -- Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. (#4455, #3487) -- Backends: OpenGL3: Fixed our custom GL loader conflicting with user using GL3W. (#4445) [@rokups] -- Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz] -- Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted via - a direct unclipped PushClipRect() call. (#4464) -- Backends: All renderers: Normalize clipping rect handling across backends. (#4464) - - ------------------------------------------------------------------------ - VERSION 1.84.2 (Released 2021-08-23) ------------------------------------------------------------------------ - -Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.84.2 - -- Disabled: Fixed nested BeginDisabled()/EndDisabled() calls. (#211, #4452, #4453, #4462) [@Legulysse] -- Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision - floats. Avoid wobbly rendering at HD resolutions. (#4463) [@nicolasnoble] - - ------------------------------------------------------------------------ - VERSION 1.84.1 (Released 2021-08-20) ------------------------------------------------------------------------ - -Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.84.1 - -- Disabled: Fixed BeginDisabled(false) - BeginDisabled(true) was working. (#211, #4452, #4453) - ----------------------------------------------------------------------- DOCKING+MULTI-VIEWPORT BRANCH (In Progress) @@ -155,9 +99,58 @@ Other changes: Note that Linux/Mac still have inconsistent support for multi-viewports. If you want to help see https://github.com/ocornut/imgui/issues/2117. +----------------------------------------------------------------------- + VERSION 1.85 WIP (In Progress) +----------------------------------------------------------------------- + +Breaking Changes: + +- Removed GetWindowContentRegionWidth() function. keep inline redirection helper. + Can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead but it's not + very useful in practice, and the only use of it in the demo was illfit. + +Other Changes: + +- Windows: Fixed background order of overlapping childs submitted sequentially. (#4493) +- InputTextMultiline: Fixed label size not being included into window contents rect unless + the whole widget is clipped. +- InputText: Allow cancelling/validating input with gamepad nav events to facilitate undoing + an accidental press on NavInput (Triangle button on PS4/PS5) without a wired keyboard. (#2321) +- TextUnformatted: Accept null ranges including (NULL,NULL) without asserting, in order to conform + to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#3615) +- Nav: Fixed toggling menu layer with Alt or exiting menu layer with Esc not moving mouse when + the NavEnableSetMousePos config flag is set. +- Menus: adjust closing logic to accomodate for varying font size and dpi. +- Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515) +- PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. (#4349) [@filippocrocchini] +- IO: Added 'io.WantCaptureMouseUnlessPopupClose' alternative to `io.WantCaptureMouse'. (#4480) + This allows apps to receive the click on void when that click is used to close popup (by default, + clicking on a void when a popup is open will close the popup but not release io.WantCaptureMouse). +- Fonts: imgui_freetype: Fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL + (which apparently happens with Freetype 2.11). (#4394, #4145?). +- Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. (#4455, #3487) +- Backends: OpenGL3: Fixed our custom GL loader conflicting with user using GL3W. (#4445) [@rokups] +- Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz] +- Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted via + a direct unclipped PushClipRect() call. (#4464) +- Backends: All renderers: Normalize clipping rect handling across backends. (#4464) + Docking+Viewports Branch: - Docking: fixed settings load issue when mouse wheeling. (#4310) +- Drag and Drop: Fixed using BeginDragDropSource() or BeginDragDropTarget() inside a Begin() that + returned false because the window is docked. (#4515) + + +----------------------------------------------------------------------- + VERSION 1.84.2 (Released 2021-08-23) +----------------------------------------------------------------------- + +Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.84.2 + +- Disabled: Fixed nested BeginDisabled()/EndDisabled() calls. (#211, #4452, #4453, #4462) [@Legulysse] +- Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision + floats. Avoid wobbly rendering at HD resolutions. (#4463) [@nicolasnoble] ----------------------------------------------------------------------- @@ -166,9 +159,7 @@ Docking+Viewports Branch: Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.84.1 -Other Changes: - -- Fixed BeginDisabled(false) - BeginDisabled(true) was working. (#211, #4452, #4453) +- Disabled: Fixed BeginDisabled(false) - BeginDisabled(true) was working. (#211, #4452, #4453) -----------------------------------------------------------------------