@ -657,7 +657,7 @@ struct ImGuiViewportP : public ImGuiViewport
floatAlpha;// Window opacity (when dragging dockable windows/viewports we make them transparent)
floatLastAlpha;
intPlatformMonitor;
ImGuiWindow*Window;
ImGuiWindow*Window;// Set when the viewport is owned by a window
ImDrawList*OverlayDrawList;// For convenience, a draw list we can render to that's always rendered last (we use it to draw software mouse cursor when io.MouseDrawCursor is set)