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@ -1963,10 +1963,10 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
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if (id)
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{
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g.NavId = id;
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if (window)
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g.NavLayer = window->DC.NavLayerCurrent;
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if (window) // NB: We current assume that SetActiveId() is called in the context where its NavLayer is the current one, which should be the case.
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window->NavLastIds[window->DC.NavLayerCurrent] = id;
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// Assume that SetActiveID() is called in the context where its NavLayer is the current layer, which is the case everywhere we call it.
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g.NavLayer = window->DC.NavLayerCurrent;
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window->NavLastIds[window->DC.NavLayerCurrent] = id;
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if (g.ActiveIdSource == ImGuiInputSource_Nav)
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g.NavDisableMouseHover = true;
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else
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