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@ -2370,9 +2370,9 @@ static void NavUpdate()
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{
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// FIXME-NAVIGATION: Need to clarify input semantic, naming is misleading/incorrect here.
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int focus_change_dir = IsKeyPressedMap(ImGuiKey_NavTweakFaster, true) ? -1 : IsKeyPressedMap(ImGuiKey_NavTweakSlower, true) ? +1 : 0;
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if (focus_change_dir != 0)
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if (focus_change_dir != 0 && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_Modal))
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{
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// FIXME-NAVIGATION FIXME-OPT: This is absolutely hideous and shouldn't stay. Pressed we should maintain a intrusive linked-list of visible windows.
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// FIXME-NAVIGATION FIXME-OPT: Code is absolutely hideous. Perhaps we should maintain a intrusive linked-list of visible windows.
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int i_current = -1;
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for (int i = g.Windows.Size-1; i >= 0 && i_current == -1; i--)
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if (g.Windows[i] == g.NavWindowingTarget)
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