diff --git a/imgui.h b/imgui.h index 35183fd4..bf42eb39 100644 --- a/imgui.h +++ b/imgui.h @@ -2078,24 +2078,26 @@ struct ImFontAtlas // ImFontAtlas automatically loads a default embedded font for you when you call GetTexDataAsAlpha8() or GetTexDataAsRGBA32(). struct ImFont { - // Members: Hot ~62/78 bytes - float FontSize; // // Height of characters, set during loading (don't change after loading) - float Scale; // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale() - ImVec2 DisplayOffset; // = (0.f,0.f) // Offset font rendering by xx pixels - ImVector Glyphs; // // All glyphs. - ImVector IndexAdvanceX; // // Sparse. Glyphs->AdvanceX in a directly indexable way (more cache-friendly, for CalcTextSize functions which are often bottleneck in large UI). - ImVector IndexLookup; // // Sparse. Index glyphs by Unicode code-point. - const ImFontGlyph* FallbackGlyph; // == FindGlyph(FontFallbackChar) - float FallbackAdvanceX; // == FallbackGlyph->AdvanceX - ImWchar FallbackChar; // = '?' // Replacement glyph if one isn't found. Only set via SetFallbackChar() - - // Members: Cold ~18/26 bytes - short ConfigDataCount; // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont. - ImFontConfig* ConfigData; // // Pointer within ContainerAtlas->ConfigData - ImFontAtlas* ContainerAtlas; // // What we has been loaded into - float Ascent, Descent; // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] - bool DirtyLookupTables; - int MetricsTotalSurface;// // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs) + // Members: Hot ~24/32 bytes (for CalcTextSize) + ImVector IndexAdvanceX; // 12/16 // out // // Sparse. Glyphs->AdvanceX in a directly indexable way (more cache-friendly, for CalcTextSize functions which are often bottleneck in large UI). + float FontSize; // 4 // in // // Height of characters, set during loading (don't change after loading) + float FallbackAdvanceX; // 4 // out // = FallbackGlyph->AdvanceX + ImWchar FallbackChar; // 2 // in // = '?' // Replacement glyph if one isn't found. Only set via SetFallbackChar() + + // Members: Hot ~36/48 bytes (for CalcTextSize + render loop) + ImVector IndexLookup; // 12-16 // out // // Sparse. Index glyphs by Unicode code-point. + ImVector Glyphs; // 12-16 // out // // All glyphs. + ImVec2 DisplayOffset; // 8 // in // = (0,0) // Offset font rendering by xx pixels + const ImFontGlyph* FallbackGlyph; // 4-8 // out // = FindGlyph(FontFallbackChar) + + // Members: Cold ~28/40 bytes + ImFontAtlas* ContainerAtlas; // 4-8 // out // // What we has been loaded into + ImFontConfig* ConfigData; // 4-8 // in // // Pointer within ContainerAtlas->ConfigData + short ConfigDataCount; // 2 // in // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont. + bool DirtyLookupTables; // 1 // out // + float Scale; // 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale() + float Ascent, Descent; // 8 // out // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] + int MetricsTotalSurface;// 4 // out // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs) // Methods IMGUI_API ImFont(); diff --git a/imgui_draw.cpp b/imgui_draw.cpp index 90b451e3..844a3e92 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -2390,38 +2390,36 @@ void ImFontGlyphRangesBuilder::BuildRanges(ImVector* out_ranges) ImFont::ImFont() { - Scale = 1.0f; + FontSize = 0.0f; + FallbackAdvanceX = 0.0f; FallbackChar = (ImWchar)'?'; DisplayOffset = ImVec2(0.0f, 0.0f); - ClearOutputData(); + FallbackGlyph = NULL; + ContainerAtlas = NULL; + ConfigData = NULL; + ConfigDataCount = 0; + DirtyLookupTables = false; + Scale = 1.0f; + Ascent = Descent = 0.0f; + MetricsTotalSurface = 0; } ImFont::~ImFont() { - // Invalidate active font so that the user gets a clear crash instead of a dangling pointer. - // If you want to delete fonts you need to do it between Render() and NewFrame(). - // FIXME-CLEANUP - /* - ImGuiContext& g = *GImGui; - if (g.Font == this) - g.Font = NULL; - */ ClearOutputData(); } void ImFont::ClearOutputData() { FontSize = 0.0f; + FallbackAdvanceX = 0.0f; Glyphs.clear(); IndexAdvanceX.clear(); IndexLookup.clear(); FallbackGlyph = NULL; - FallbackAdvanceX = 0.0f; - ConfigDataCount = 0; - ConfigData = NULL; ContainerAtlas = NULL; - Ascent = Descent = 0.0f; DirtyLookupTables = true; + Ascent = Descent = 0.0f; MetricsTotalSurface = 0; }