@ -9632,7 +9632,7 @@ bool ImGui::BeginMenuBar()
// We remove 1 worth of rounding to Max.x to that text in long menus don't tend to display over the lower-right rounded area, which looks particularly glitchy.
ImRect bar_rect = window - > MenuBarRect ( ) ;
ImRect clip_rect ( ImFloor ( bar_rect . Min . x + 0.5f ) , ImFloor ( bar_rect . Min . y + window - > WindowBorderSize + 0.5f ) , ImFloor ( ImMax ( bar_rect . Min . x , bar_rect . Max . x - window - > WindowRounding ) + 0.5f ) , ImFloor ( bar_rect . Max . y + 0.5f ) ) ;
clip_rect . ClipWith ( window - > Rect( ) ) ;
clip_rect . ClipWith ( window - > WindowRectClipped ) ;
PushClipRect ( clip_rect . Min , clip_rect . Max , false ) ;
window - > DC . CursorPos = ImVec2 ( bar_rect . Min . x + window - > DC . MenuBarOffsetX , bar_rect . Min . y ) ; // + g.Style.FramePadding.y);