|
|
|
@ -28,14 +28,14 @@
|
|
|
|
|
// DirectX data
|
|
|
|
|
static ID3D11Device* g_pd3dDevice = NULL;
|
|
|
|
|
static ID3D11DeviceContext* g_pd3dDeviceContext = NULL;
|
|
|
|
|
static IDXGIFactory1* g_pFactory = NULL;
|
|
|
|
|
static IDXGIFactory* g_pFactory = NULL;
|
|
|
|
|
static ID3D11Buffer* g_pVB = NULL;
|
|
|
|
|
static ID3D11Buffer* g_pIB = NULL;
|
|
|
|
|
static ID3D10Blob * g_pVertexShaderBlob = NULL;
|
|
|
|
|
static ID3D10Blob* g_pVertexShaderBlob = NULL;
|
|
|
|
|
static ID3D11VertexShader* g_pVertexShader = NULL;
|
|
|
|
|
static ID3D11InputLayout* g_pInputLayout = NULL;
|
|
|
|
|
static ID3D11Buffer* g_pVertexConstantBuffer = NULL;
|
|
|
|
|
static ID3D10Blob * g_pPixelShaderBlob = NULL;
|
|
|
|
|
static ID3D10Blob* g_pPixelShaderBlob = NULL;
|
|
|
|
|
static ID3D11PixelShader* g_pPixelShader = NULL;
|
|
|
|
|
static ID3D11SamplerState* g_pFontSampler = NULL;
|
|
|
|
|
static ID3D11ShaderResourceView*g_pFontTextureView = NULL;
|
|
|
|
@ -471,7 +471,7 @@ bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_co
|
|
|
|
|
// Get factory from device
|
|
|
|
|
IDXGIDevice* pDXGIDevice = NULL;
|
|
|
|
|
IDXGIAdapter* pDXGIAdapter = NULL;
|
|
|
|
|
IDXGIFactory1* pFactory = NULL;
|
|
|
|
|
IDXGIFactory* pFactory = NULL;
|
|
|
|
|
|
|
|
|
|
if (device->QueryInterface(IID_PPV_ARGS(&pDXGIDevice)) == S_OK)
|
|
|
|
|
if (pDXGIDevice->GetParent(IID_PPV_ARGS(&pDXGIAdapter)) == S_OK)
|
|
|
|
|