@ -1203,6 +1203,7 @@ struct ImDrawList
IMGUI_API void AddText ( const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end = NULL ) ;
IMGUI_API void AddText ( const ImFont * font , float font_size , const ImVec2 & pos , ImU32 col , const char * text_begin , const char * text_end = NULL , float wrap_width = 0.0f , const ImVec4 * cpu_fine_clip_rect = NULL ) ;
IMGUI_API void AddImage ( ImTextureID user_texture_id , const ImVec2 & a , const ImVec2 & b , const ImVec2 & uv0 = ImVec2 ( 0 , 0 ) , const ImVec2 & uv1 = ImVec2 ( 1 , 1 ) , ImU32 col = 0xFFFFFFFF ) ;
IMGUI_API void AddImageQuad ( ImTextureID user_texture_id , const ImVec2 & a , const ImVec2 & b , const ImVec2 & c , const ImVec2 & d , const ImVec2 & uva = ImVec2 ( 0 , 0 ) , const ImVec2 & uvb = ImVec2 ( 1 , 0 ) , const ImVec2 & uvc = ImVec2 ( 1 , 1 ) , const ImVec2 & uvd = ImVec2 ( 0 , 1 ) , ImU32 col = 0xFFFFFFFF ) ;
IMGUI_API void AddPolyline ( const ImVec2 * points , const int num_points , ImU32 col , bool closed , float thickness , bool anti_aliased ) ;
IMGUI_API void AddConvexPolyFilled ( const ImVec2 * points , const int num_points , ImU32 col , bool anti_aliased ) ;
IMGUI_API void AddBezierCurve ( const ImVec2 & pos0 , const ImVec2 & cp0 , const ImVec2 & cp1 , const ImVec2 & pos1 , ImU32 col , float thickness , int num_segments = 0 ) ;