Updated stb_textedit 1.09 + patches --> 1.12 + minor patches. (#715)

docking
omar 6 years ago
parent 916528080e
commit 67b139ccae

@ -46,6 +46,7 @@ Other Changes:
- BeginCombo(), BeginMainMenuBar(), BeginChildFrame(): Temporary style modification are restored at the end of BeginXXX instead of EndXXX, to not affect tooltips and child windows.
- InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. (#787)
- Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). (#1827) [@ice1000]
- Misc: Updated stb_textedit from 1.09 + patches to 1.12 + minor patches.
- Internals: PushItemFlag() flags are inherited by BeginChild().

@ -1,10 +1,8 @@
// [ImGui] this is a slightly modified version of stb_textedit.h 1.9. Those changes would need to be pushed into nothings/stb
// [ImGui] - fixed linestart handler when over last character of multi-line buffer + simplified existing code (#588, #815)
// [ImGui] - fixed a state corruption/crash bug in stb_text_redo and stb_textedit_discard_redo (#715)
// [ImGui] - fixed a crash bug in stb_textedit_discard_redo (#681)
// [ImGui] this is a slightly modified version of stb_textedit.h 1.12. Those changes would need to be pushed into nothings/stb
// [ImGui] - 2018-06: fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// [ImGui] - fixed some minor warnings
// stb_textedit.h - v1.9 - public domain - Sean Barrett
// stb_textedit.h - v1.12 - public domain - Sean Barrett
// Development of this library was sponsored by RAD Game Tools
//
// This C header file implements the guts of a multi-line text-editing
@ -23,9 +21,7 @@
//
// LICENSE
//
// This software is dual-licensed to the public domain and under the following
// license: you are granted a perpetual, irrevocable license to copy, modify,
// publish, and distribute this file as you see fit.
// See end of file for license information.
//
//
// DEPENDENCIES
@ -37,6 +33,9 @@
//
// VERSION HISTORY
//
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual
// 1.9 (2016-08-27) customizable move-by-word
// 1.8 (2016-04-02) better keyboard handling when mouse button is down
// 1.7 (2015-09-13) change y range handling in case baseline is non-0
@ -55,12 +54,13 @@
//
// Ulf Winklemann: move-by-word in 1.1
// Fabian Giesen: secondary key inputs in 1.5
// Martins Mozeiko: STB_TEXTEDIT_memmove
// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
//
// Bugfixes:
// Scott Graham
// Daniel Keller
// Omar Cornut
// Dan Thompson
//
// USAGE
//
@ -203,7 +203,7 @@
// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int key)
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
//
// Each of these functions potentially updates the string and updates the
// state.
@ -237,7 +237,9 @@
// inputs, set a high bit to distinguish the two; then you can define the
// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
// clear.
// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
// anything other type you wante before including.
//
//
// When rendering, you can read the cursor position and selection state from
// the STB_TexteditState.
@ -450,6 +452,15 @@ static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
// API click: on mouse down, move the cursor to the clicked location, and reset the selection
static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
// goes off the top or bottom of the text
if( state->single_line )
{
StbTexteditRow r;
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
y = r.ymin;
}
state->cursor = stb_text_locate_coord(str, x, y);
state->select_start = state->cursor;
state->select_end = state->cursor;
@ -459,9 +470,21 @@ static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *stat
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
int p = stb_text_locate_coord(str, x, y);
int p = 0;
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
// goes off the top or bottom of the text
if( state->single_line )
{
StbTexteditRow r;
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
y = r.ymin;
}
if (state->select_start == state->select_end)
state->select_start = state->cursor;
p = stb_text_locate_coord(str, x, y);
state->cursor = state->select_end = p;
}
@ -677,7 +700,7 @@ static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
}
// API paste: replace existing selection with passed-in text
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *text, int len)
static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
{
// if there's a selection, the paste should delete it
stb_textedit_clamp(str, state);
@ -695,8 +718,12 @@ static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state
return 0;
}
#ifndef STB_TEXTEDIT_KEYTYPE
#define STB_TEXTEDIT_KEYTYPE int
#endif
// API key: process a keyboard input
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int key)
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
{
retry:
switch (key) {
@ -1096,14 +1123,17 @@ static void stb_textedit_discard_redo(StbUndoState *state)
// if the k'th undo state has characters, clean those up
if (state->undo_rec[k].char_storage >= 0) {
int n = state->undo_rec[k].insert_length, i;
// delete n characters from all other records
// move the remaining redo character data to the end of the buffer
state->redo_char_point = state->redo_char_point + (short) n; // vsnet05
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((size_t)(STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
// adjust the position of all the other records to account for above memmove
for (i=state->redo_point; i < k; ++i)
if (state->undo_rec[i].char_storage >= 0)
state->undo_rec[i].char_storage = state->undo_rec[i].char_storage + (short) n; // vsnet05
state->undo_rec[i].char_storage += (short) n; // vsnet05
}
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point, state->undo_rec + state->redo_point-1, (size_t) ((size_t)(STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0])));
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - (size_t)state->redo_point - 1)*sizeof(state->undo_rec[0])));
// now move redo_point to point to the new one
++state->redo_point;
}
}
@ -1187,11 +1217,11 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// there's definitely room to store the characters eventually
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
// there's currently not enough room, so discard a redo record
stb_textedit_discard_redo(s);
// should never happen:
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
return;
// there's currently not enough room, so discard a redo record
stb_textedit_discard_redo(s);
}
r = &s->undo_rec[s->redo_point-1];
@ -1318,4 +1348,61 @@ static void stb_textedit_initialize_state(STB_TexteditState *state, int is_singl
{
stb_textedit_clear_state(state, is_single_line);
}
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wcast-qual"
#endif
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
{
return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
}
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
#endif//STB_TEXTEDIT_IMPLEMENTATION
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

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