Shutdown() clear out some remaining pointers (#836)

docking
ocornut 8 years ago
parent 87d99fce6b
commit 6e87f071b8

@ -2335,10 +2335,13 @@ void ImGui::Shutdown()
}
g.Windows.clear();
g.WindowsSortBuffer.clear();
g.CurrentWindow = NULL;
g.CurrentWindowStack.clear();
g.FocusedWindow = NULL;
g.HoveredWindow = NULL;
g.HoveredRootWindow = NULL;
g.ActiveIdWindow = NULL;
g.MovedWindow = NULL;
for (int i = 0; i < g.Settings.Size; i++)
ImGui::MemFree(g.Settings[i].Name);
g.Settings.clear();
@ -2347,6 +2350,8 @@ void ImGui::Shutdown()
g.FontStack.clear();
g.OpenPopupStack.clear();
g.CurrentPopupStack.clear();
g.SetNextWindowSizeConstraintCallback = NULL;
g.SetNextWindowSizeConstraintCallbackUserData = NULL;
for (int i = 0; i < IM_ARRAYSIZE(g.RenderDrawLists); i++)
g.RenderDrawLists[i].clear();
g.OverlayDrawList.ClearFreeMemory();

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