From 6fae29679a8f9b163f6ef11bd643c4aa859cc31b Mon Sep 17 00:00:00 2001 From: ocornut Date: Tue, 15 Mar 2022 18:32:49 +0700 Subject: [PATCH] Examples: Emscripten: Fix build. (#3632) --- docs/CHANGELOG.txt | 3 ++- examples/example_emscripten_wgpu/main.cpp | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 2ba63c40..1fee6e0e 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -60,6 +60,7 @@ Other Changes: - Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. - ColorEdit: Fixed text baseline alignment after a SameLine() after a ColorEdit() with visible label. - Stack Tool: Added option to copy item path to clipboard. (#4631) +- Drawlist: Fixed PathArcTo() emitting terminating vertices too close to arc vertices. (#4993) [@thedmd] - Misc: Fixed IsAnyItemHovered() returning false when using navigation. - Misc: Added IMGUI_STB_SPRINTF_FILENAME to support custom path to stb_sprintf. (#5068, #2954) [@jakubtomsu] - Misc: Added constexpr to ImVec2/ImVec4 inline constructors. (#4995) [@Myriachan] @@ -68,7 +69,7 @@ Other Changes: - Misc: Updated stb_rect_pack.h from 1.00 to 1.01 (minor). (#5075) - Misc: binary_to_compressed_c tool: Added -nostatic option. (#5021) [@podsvirov] - ImVector: Fixed erase() with empty range. (#5009) [@thedmd] -- Drawlist: Fixed PathArcTo() emitting terminating vertices too close to arc vertices. (#4993) [@thedmd] +- Examples: Emscripten: Fix building for latest Emscripten specs. (#3632) ----------------------------------------------------------------------- diff --git a/examples/example_emscripten_wgpu/main.cpp b/examples/example_emscripten_wgpu/main.cpp index d11d906c..6a63db26 100644 --- a/examples/example_emscripten_wgpu/main.cpp +++ b/examples/example_emscripten_wgpu/main.cpp @@ -217,7 +217,7 @@ static void main_loop(void* window) WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &render_pass_desc); ImGui_ImplWGPU_RenderDrawData(ImGui::GetDrawData(), pass); - wgpuRenderPassEncoderEndPass(pass); + wgpuRenderPassEncoderEnd(pass); WGPUCommandBufferDescriptor cmd_buffer_desc = {}; WGPUCommandBuffer cmd_buffer = wgpuCommandEncoderFinish(encoder, &cmd_buffer_desc);