diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 68850768..99c2ee48 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -55,6 +55,7 @@ Other Changes: - Log/Capture: Fixed CollapsingHeader trailing ascii representation being "#" instead of "##". - Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. (#2366, #2186) +- Examples: Allegro: Added support for touch events (emulating mouse). (#2219) [@dos1] ----------------------------------------------------------------------- diff --git a/examples/example_allegro5/README.md b/examples/example_allegro5/README.md index 5fdcc504..1a83fe89 100644 --- a/examples/example_allegro5/README.md +++ b/examples/example_allegro5/README.md @@ -12,7 +12,7 @@ Note that the back-end supports _BOTH_ 16-bit and 32-bit indices, but 32-bit ind - On Ubuntu 14.04+ ```bash -g++ -DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" -I .. -I ../.. main.cpp ..\imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example +g++ -DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" -I .. -I ../.. main.cpp ../imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example ``` - On Windows with Visual Studio's CLI diff --git a/examples/imgui_impl_allegro5.cpp b/examples/imgui_impl_allegro5.cpp index ad0e5a35..ffd59d73 100644 --- a/examples/imgui_impl_allegro5.cpp +++ b/examples/imgui_impl_allegro5.cpp @@ -15,6 +15,7 @@ // CHANGELOG // (minor and older changes stripped away, please see git history for details) +// 2018-11-30: Platform: Added touchscreen support. // 2018-11-30: Misc: Setting up io.BackendPlatformName/io.BackendRendererName so they can be displayed in the About Window. // 2018-06-13: Platform: Added clipboard support (from Allegro 5.1.12). // 2018-06-13: Renderer: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle. @@ -268,6 +269,7 @@ bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display) io.KeyMap[ImGuiKey_X] = ALLEGRO_KEY_X; io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y; io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z; + io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX); #if ALLEGRO_HAS_CLIPBOARD io.SetClipboardTextFn = ImGui_ImplAllegro5_SetClipboardText; @@ -305,8 +307,31 @@ bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT *ev) switch (ev->type) { case ALLEGRO_EVENT_MOUSE_AXES: - io.MouseWheel += ev->mouse.dz; - io.MouseWheelH += ev->mouse.dw; + if (ev->mouse.display == g_Display) + { + io.MouseWheel += ev->mouse.dz; + io.MouseWheelH += ev->mouse.dw; + io.MousePos = ImVec2(ev->mouse.x, ev->mouse.y); + } + return true; + case ALLEGRO_EVENT_MOUSE_BUTTON_DOWN: + case ALLEGRO_EVENT_MOUSE_BUTTON_UP: + if (ev->mouse.display == g_Display && ev->mouse.button <= 5) + io.MouseDown[ev->mouse.button - 1] = (ev->type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN); + return true; + case ALLEGRO_EVENT_TOUCH_MOVE: + if (ev->touch.display == g_Display) + io.MousePos = ImVec2(ev->touch.x, ev->touch.y); + return true; + case ALLEGRO_EVENT_TOUCH_BEGIN: + case ALLEGRO_EVENT_TOUCH_END: + case ALLEGRO_EVENT_TOUCH_CANCEL: + if (ev->touch.display == g_Display && ev->touch.primary) + io.MouseDown[0] = (ev->type == ALLEGRO_EVENT_TOUCH_BEGIN); + return true; + case ALLEGRO_EVENT_MOUSE_LEAVE_DISPLAY: + if (ev->mouse.display == g_Display) + io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX); return true; case ALLEGRO_EVENT_KEY_CHAR: if (ev->keyboard.display == g_Display) @@ -376,21 +401,5 @@ void ImGui_ImplAllegro5_NewFrame() io.KeyAlt = al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR); io.KeySuper = al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN); - ALLEGRO_MOUSE_STATE mouse; - if (keys.display == g_Display) - { - al_get_mouse_state(&mouse); - io.MousePos = ImVec2((float)mouse.x, (float)mouse.y); - } - else - { - io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX); - } - - al_get_mouse_state(&mouse); - io.MouseDown[0] = mouse.buttons & (1 << 0); - io.MouseDown[1] = mouse.buttons & (1 << 1); - io.MouseDown[2] = mouse.buttons & (1 << 2); - ImGui_ImplAllegro5_UpdateMouseCursor(); }