diff --git a/examples/allegro5_example/README.md b/examples/allegro5_example/README.md index 4f18f2ab..f15b5fda 100644 --- a/examples/allegro5_example/README.md +++ b/examples/allegro5_example/README.md @@ -12,12 +12,12 @@ Note that the back-end supports _BOTH_ 16-bit and 32-bit indices, but 32-bit ind - On Ubuntu 14.04+ ```bash -g++ -DIMGUI_USER_CONFIG=\"examples/allegro5_example/imconfig_allegro5.h\" -I ../.. main.cpp imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example +g++ -DIMGUI_USER_CONFIG=\"examples/allegro5_example/imconfig_allegro5.h\" -I .. -I ../.. main.cpp imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example ``` - On Windows with Visual Studio's CLI ``` set ALLEGRODIR=path_to_your_allegro5_folder -cl /Zi /MD /I %ALLEGRODIR%\include /DIMGUI_USER_CONFIG=\"examples/allegro5_example/imconfig_allegro5.h\" /I ..\.. main.cpp imgui_impl_allegro5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib +cl /Zi /MD /I %ALLEGRODIR%\include /DIMGUI_USER_CONFIG=\"examples/allegro5_example/imconfig_allegro5.h\" /I .. /I ..\.. main.cpp imgui_impl_allegro5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib ``` diff --git a/examples/allegro5_example/main.cpp b/examples/allegro5_example/main.cpp index 055d352d..c04e1772 100644 --- a/examples/allegro5_example/main.cpp +++ b/examples/allegro5_example/main.cpp @@ -5,7 +5,7 @@ #include #include #include "imgui.h" -#include "../imgui_impl_allegro5.h" +#include "imgui_impl_allegro5.h" int main(int, char**) { diff --git a/examples/directx10_example/directx10_example.vcxproj b/examples/directx10_example/directx10_example.vcxproj index 2013d0e7..dc08d182 100644 --- a/examples/directx10_example/directx10_example.vcxproj +++ b/examples/directx10_example/directx10_example.vcxproj @@ -81,7 +81,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; true @@ -94,7 +94,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; true @@ -109,7 +109,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; false @@ -127,7 +127,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; false diff --git a/examples/directx10_example/main.cpp b/examples/directx10_example/main.cpp index cd59bcfe..704c8bd9 100644 --- a/examples/directx10_example/main.cpp +++ b/examples/directx10_example/main.cpp @@ -2,8 +2,8 @@ // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. #include "imgui.h" -#include "../imgui_impl_win32.h" -#include "../imgui_impl_dx10.h" +#include "imgui_impl_win32.h" +#include "imgui_impl_dx10.h" #include #include #define DIRECTINPUT_VERSION 0x0800 diff --git a/examples/directx11_example/directx11_example.vcxproj b/examples/directx11_example/directx11_example.vcxproj index e38bb7a9..77f56fea 100644 --- a/examples/directx11_example/directx11_example.vcxproj +++ b/examples/directx11_example/directx11_example.vcxproj @@ -81,7 +81,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; true @@ -94,7 +94,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; true @@ -109,7 +109,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; false @@ -127,7 +127,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; false diff --git a/examples/directx11_example/main.cpp b/examples/directx11_example/main.cpp index 1137b15a..ad3f697a 100644 --- a/examples/directx11_example/main.cpp +++ b/examples/directx11_example/main.cpp @@ -2,8 +2,8 @@ // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. #include "imgui.h" -#include "../imgui_impl_win32.h" -#include "../imgui_impl_dx11.h" +#include "imgui_impl_win32.h" +#include "imgui_impl_dx11.h" #include #define DIRECTINPUT_VERSION 0x0800 #include diff --git a/examples/directx12_example/directx12_example.vcxproj b/examples/directx12_example/directx12_example.vcxproj index 1ee7e343..f27664e5 100644 --- a/examples/directx12_example/directx12_example.vcxproj +++ b/examples/directx12_example/directx12_example.vcxproj @@ -86,7 +86,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories) + ..\..;..;%(AdditionalIncludeDirectories) true @@ -99,7 +99,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories) + ..\..;..;%(AdditionalIncludeDirectories) true @@ -114,7 +114,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories) + ..\..;..;%(AdditionalIncludeDirectories) true @@ -131,7 +131,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories) + ..\..;..;%(AdditionalIncludeDirectories) true diff --git a/examples/directx12_example/main.cpp b/examples/directx12_example/main.cpp index d96ad08c..89230e5d 100644 --- a/examples/directx12_example/main.cpp +++ b/examples/directx12_example/main.cpp @@ -3,8 +3,8 @@ // FIXME: 64-bit only for now! (Because sizeof(ImTextureId) == sizeof(void*)) #include "imgui.h" -#include "../imgui_impl_win32.h" -#include "../imgui_impl_dx12.h" +#include "imgui_impl_win32.h" +#include "imgui_impl_dx12.h" #include #include #include diff --git a/examples/directx9_example/directx9_example.vcxproj b/examples/directx9_example/directx9_example.vcxproj index 0b7bfa68..83d06f60 100644 --- a/examples/directx9_example/directx9_example.vcxproj +++ b/examples/directx9_example/directx9_example.vcxproj @@ -81,7 +81,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; true @@ -94,7 +94,7 @@ Level4 Disabled - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; true @@ -109,7 +109,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; false @@ -127,7 +127,7 @@ MaxSpeed true true - ..\..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; + ..\..;..;%(AdditionalIncludeDirectories);$(DXSDK_DIR)Include; false diff --git a/examples/directx9_example/main.cpp b/examples/directx9_example/main.cpp index 8dd66814..a7333a5d 100644 --- a/examples/directx9_example/main.cpp +++ b/examples/directx9_example/main.cpp @@ -2,8 +2,8 @@ // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. #include "imgui.h" -#include "../imgui_impl_dx9.h" -#include "../imgui_impl_win32.h" +#include "imgui_impl_dx9.h" +#include "imgui_impl_win32.h" #include #define DIRECTINPUT_VERSION 0x0800 #include diff --git a/examples/imgui_examples.sln b/examples/imgui_examples.sln index 0d6bbd6c..1310b776 100644 --- a/examples/imgui_examples.sln +++ b/examples/imgui_examples.sln @@ -21,6 +21,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vulkan_example", "vulkan_ex EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdl_vulkan_example", "sdl_vulkan_example\sdl_vulkan_example.vcxproj", "{BAE3D0B5-9695-4EB1-AD0F-75890EB4A3B3}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "directx12_example", "directx12_example\directx12_example.vcxproj", "{B4CF9797-519D-4AFE-A8F4-5141A6B521D3}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Win32 = Debug|Win32 @@ -101,6 +103,14 @@ Global {BAE3D0B5-9695-4EB1-AD0F-75890EB4A3B3}.Release|Win32.Build.0 = Release|Win32 {BAE3D0B5-9695-4EB1-AD0F-75890EB4A3B3}.Release|x64.ActiveCfg = Release|x64 {BAE3D0B5-9695-4EB1-AD0F-75890EB4A3B3}.Release|x64.Build.0 = Release|x64 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Debug|Win32.ActiveCfg = Debug|Win32 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Debug|Win32.Build.0 = Debug|Win32 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Debug|x64.ActiveCfg = Debug|x64 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Debug|x64.Build.0 = Debug|x64 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Release|Win32.ActiveCfg = Release|Win32 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Release|Win32.Build.0 = Release|Win32 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Release|x64.ActiveCfg = Release|x64 + {B4CF9797-519D-4AFE-A8F4-5141A6B521D3}.Release|x64.Build.0 = Release|x64 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/examples/marmalade_example/main.cpp b/examples/marmalade_example/main.cpp index b8ac728b..3fcf1526 100644 --- a/examples/marmalade_example/main.cpp +++ b/examples/marmalade_example/main.cpp @@ -5,7 +5,7 @@ // This file is part of ImGui #include "imgui.h" -#include "../imgui_impl_marmalade.h" +#include "imgui_impl_marmalade.h" #include #include diff --git a/examples/marmalade_example/marmalade_example.mkb b/examples/marmalade_example/marmalade_example.mkb index 11b0392f..f605078e 100644 --- a/examples/marmalade_example/marmalade_example.mkb +++ b/examples/marmalade_example/marmalade_example.mkb @@ -17,6 +17,7 @@ options includepaths { + .. ../.. } diff --git a/examples/opengl2_example/main.cpp b/examples/opengl2_example/main.cpp index a0f86a3c..eff0f300 100644 --- a/examples/opengl2_example/main.cpp +++ b/examples/opengl2_example/main.cpp @@ -7,8 +7,8 @@ // See imgui_impl_glfw.cpp for details. #include "imgui.h" -#include "../imgui_impl_glfw.h" -#include "../imgui_impl_opengl2.h" +#include "imgui_impl_glfw.h" +#include "imgui_impl_opengl2.h" #include #include diff --git a/examples/opengl2_example/opengl2_example.vcxproj b/examples/opengl2_example/opengl2_example.vcxproj index 501d73c0..927ddfa5 100644 --- a/examples/opengl2_example/opengl2_example.vcxproj +++ b/examples/opengl2_example/opengl2_example.vcxproj @@ -85,7 +85,7 @@ Level4 Disabled - $(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) true @@ -99,7 +99,7 @@ Level4 Disabled - $(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) true @@ -115,7 +115,7 @@ MaxSpeed true true - $(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) false @@ -135,7 +135,7 @@ MaxSpeed true true - $(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) false diff --git a/examples/opengl3_example/main.cpp b/examples/opengl3_example/main.cpp index 0563e1da..be6c0357 100644 --- a/examples/opengl3_example/main.cpp +++ b/examples/opengl3_example/main.cpp @@ -4,8 +4,8 @@ // (GL3W is a helper library to access OpenGL functions since there is no standard header to access modern OpenGL functions easily. Alternatives are GLEW, Glad, etc.) #include "imgui.h" -#include "../imgui_impl_glfw.h" -#include "../imgui_impl_opengl3.h" +#include "imgui_impl_glfw.h" +#include "imgui_impl_opengl3.h" #include #include // This example is using gl3w to access OpenGL functions (because it is small). You may use glew/glad/glLoadGen/etc. whatever already works for you. #include diff --git a/examples/opengl3_example/opengl3_example.vcxproj b/examples/opengl3_example/opengl3_example.vcxproj index e0ff1ba3..34bae251 100644 --- a/examples/opengl3_example/opengl3_example.vcxproj +++ b/examples/opengl3_example/opengl3_example.vcxproj @@ -85,7 +85,7 @@ Level4 Disabled - $(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) true @@ -99,7 +99,7 @@ Level4 Disabled - $(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) true @@ -115,7 +115,7 @@ MaxSpeed true true - $(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) false @@ -135,7 +135,7 @@ MaxSpeed true true - $(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;$(SolutionDir)\libs\glfw\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) false diff --git a/examples/sdl_opengl2_example/main.cpp b/examples/sdl_opengl2_example/main.cpp index 1ba1bf06..36c8ecf0 100644 --- a/examples/sdl_opengl2_example/main.cpp +++ b/examples/sdl_opengl2_example/main.cpp @@ -7,8 +7,8 @@ // See imgui_impl_sdl.cpp for details. #include "imgui.h" -#include "../imgui_impl_sdl2.h" -#include "../imgui_impl_opengl2.h" +#include "imgui_impl_sdl2.h" +#include "imgui_impl_opengl2.h" #include #include #include diff --git a/examples/sdl_opengl2_example/sdl_opengl2_example.vcxproj b/examples/sdl_opengl2_example/sdl_opengl2_example.vcxproj index 3e3ea790..6bc24caa 100644 --- a/examples/sdl_opengl2_example/sdl_opengl2_example.vcxproj +++ b/examples/sdl_opengl2_example/sdl_opengl2_example.vcxproj @@ -85,7 +85,7 @@ Level4 Disabled - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) true @@ -99,7 +99,7 @@ Level4 Disabled - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) true @@ -115,7 +115,7 @@ MaxSpeed true true - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) false @@ -135,7 +135,7 @@ MaxSpeed true true - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) false diff --git a/examples/sdl_opengl3_example/main.cpp b/examples/sdl_opengl3_example/main.cpp index 1314f859..69044527 100644 --- a/examples/sdl_opengl3_example/main.cpp +++ b/examples/sdl_opengl3_example/main.cpp @@ -4,8 +4,8 @@ // (GL3W is a helper library to access OpenGL functions since there is no standard header to access modern OpenGL functions easily. Alternatives are GLEW, Glad, etc.) #include "imgui.h" -#include "../imgui_impl_sdl2.h" -#include "../imgui_impl_opengl3.h" +#include "imgui_impl_sdl2.h" +#include "imgui_impl_opengl3.h" #include #include // This example is using gl3w to access OpenGL functions (because it is small). You may use glew/glad/glLoadGen/etc. whatever already works for you. #include diff --git a/examples/sdl_opengl3_example/sdl_opengl3_example.vcxproj b/examples/sdl_opengl3_example/sdl_opengl3_example.vcxproj index 7ef3fd96..c8ebb094 100644 --- a/examples/sdl_opengl3_example/sdl_opengl3_example.vcxproj +++ b/examples/sdl_opengl3_example/sdl_opengl3_example.vcxproj @@ -85,7 +85,7 @@ Level4 Disabled - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) true @@ -99,7 +99,7 @@ Level4 Disabled - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) true @@ -115,7 +115,7 @@ MaxSpeed true true - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) false @@ -135,7 +135,7 @@ MaxSpeed true true - %SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%SDL2_DIR%\include;$(SolutionDir)\libs\gl3w;%(AdditionalIncludeDirectories) false diff --git a/examples/sdl_vulkan_example/main.cpp b/examples/sdl_vulkan_example/main.cpp index f22c1612..50cdb102 100644 --- a/examples/sdl_vulkan_example/main.cpp +++ b/examples/sdl_vulkan_example/main.cpp @@ -2,8 +2,8 @@ // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. #include "imgui.h" -#include "../imgui_impl_sdl2.h" -#include "../imgui_impl_vulkan.h" +#include "imgui_impl_sdl2.h" +#include "imgui_impl_vulkan.h" #include #include #include diff --git a/examples/sdl_vulkan_example/sdl_vulkan_example.vcxproj b/examples/sdl_vulkan_example/sdl_vulkan_example.vcxproj index 3f7733a8..8b4d648c 100644 --- a/examples/sdl_vulkan_example/sdl_vulkan_example.vcxproj +++ b/examples/sdl_vulkan_example/sdl_vulkan_example.vcxproj @@ -85,7 +85,7 @@ Level4 Disabled - %VULKAN_SDK%\include;%SDL2_DIR%\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;%SDL2_DIR%\include;%(AdditionalIncludeDirectories) true @@ -99,7 +99,7 @@ Level4 Disabled - %VULKAN_SDK%\include;%SDL2_DIR%\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;%SDL2_DIR%\include;%(AdditionalIncludeDirectories) true @@ -115,7 +115,7 @@ MaxSpeed true true - %VULKAN_SDK%\include;%SDL2_DIR%\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;%SDL2_DIR%\include;%(AdditionalIncludeDirectories) false @@ -135,7 +135,7 @@ MaxSpeed true true - %VULKAN_SDK%\include;%SDL2_DIR%\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;%SDL2_DIR%\include;%(AdditionalIncludeDirectories) false diff --git a/examples/vulkan_example/main.cpp b/examples/vulkan_example/main.cpp index 6a4950e9..2b39fa83 100644 --- a/examples/vulkan_example/main.cpp +++ b/examples/vulkan_example/main.cpp @@ -2,8 +2,8 @@ // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. #include "imgui.h" -#include "../imgui_impl_glfw.h" -#include "../imgui_impl_vulkan.h" +#include "imgui_impl_glfw.h" +#include "imgui_impl_vulkan.h" #include // printf, fprintf #include // abort diff --git a/examples/vulkan_example/vulkan_example.vcxproj b/examples/vulkan_example/vulkan_example.vcxproj index 0523bb18..3a0a9947 100644 --- a/examples/vulkan_example/vulkan_example.vcxproj +++ b/examples/vulkan_example/vulkan_example.vcxproj @@ -85,7 +85,7 @@ Level4 Disabled - %VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) true @@ -99,7 +99,7 @@ Level4 Disabled - %VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) true @@ -115,7 +115,7 @@ MaxSpeed true true - %VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) false @@ -135,7 +135,7 @@ MaxSpeed true true - %VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;..\..;%(AdditionalIncludeDirectories) + ..\..;..;%VULKAN_SDK%\include;$(SolutionDir)\libs\glfw\include;%(AdditionalIncludeDirectories) false