diff --git a/imgui.cpp b/imgui.cpp index 55ac8de1..4c2b8f58 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -5852,6 +5852,9 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) { BeginDocked(window, p_open); flags = window->Flags; + + // Docking currently override constraints + g.NextWindowData.Flags &= ~ImGuiNextWindowDataFlags_HasSizeConstraint; } } @@ -13050,6 +13053,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si { // During the regular dock node update we write to all nodes. // 'only_write_to_marked_nodes' is only set when turning a node visible mid-frame and we need its size right-away. + IM_ASSERT(size.x > 0.0f && size.y > 0.0f); const bool write_to_node = (only_write_to_marked_nodes == false) || (node->MarkedForPosSizeWrite); if (write_to_node) { @@ -13082,6 +13086,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si child_0->WantLockSizeOnce = false; child_0_size[axis] = child_0->SizeRef[axis] = child_0->Size[axis]; child_1_size[axis] = child_1->SizeRef[axis] = (size_avail - child_0_size[axis]); + IM_ASSERT(child_0->SizeRef[axis] > 0.0f && child_1->SizeRef[axis] > 0.0f); } else if (child_1->WantLockSizeOnce) @@ -13089,6 +13094,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si child_1->WantLockSizeOnce = false; child_1_size[axis] = child_1->SizeRef[axis] = child_1->Size[axis]; child_0_size[axis] = child_0->SizeRef[axis] = (size_avail - child_1_size[axis]); + IM_ASSERT(child_0->SizeRef[axis] > 0.0f && child_1->SizeRef[axis] > 0.0f); } // 3) If one window is the central node (~ use remaining space, should be made explicit!), use explicit size from the other, and remainder for the central node @@ -13373,6 +13379,7 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla size.x = ImMax(content_avail.x + size.x, 4.0f); // Arbitrary minimum child size (0.0f causing too much issues) if (size.y <= 0.0f) size.y = ImMax(content_avail.y + size.y, 4.0f); + IM_ASSERT(size.x > 0.0f && size.y > 0.0f); node->Pos = window->DC.CursorPos; node->Size = node->SizeRef = size; @@ -13493,6 +13500,7 @@ void ImGui::DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size) ImGuiDockNode* node = DockContextFindNodeByID(ctx, node_id); if (node == NULL) return; + IM_ASSERT(size.x > 0.0f && size.y > 0.0f); node->Size = node->SizeRef = size; node->AuthorityForSize = ImGuiDataAuthority_DockNode; }