boolAccessed;// Set to true when any widget access the current window
boolCollapsed;// Set when collapsing window to become only title-bar
boolSkipItems;// == Visible && !Collapsed
boolSkipItems;// Set when items can safely be all clipped (e.g. window not visible or collapsed)
boolAppearing;// Set during the frame where the window is appearing (or re-appearing)
intBeginCount;// Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
ImGuiIDPopupId;// ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling)
intAutoFitFramesX,AutoFitFramesY;
@ -701,7 +702,6 @@ struct IMGUI_API ImGuiWindow
ImGuiWindow*RootWindow;// Generally point to ourself. If we are a child window, this is pointing to the first non-child parent window.
ImGuiWindow*RootNonPopupWindow;// Generally point to ourself. Used to display TitleBgActive color and for selecting which window to use for NavWindowing
// Navigation / Focus
intFocusIdxAllCounter;// Start at -1 and increase as assigned via FocusItemRegister()
intFocusIdxTabCounter;// (same, but only count widgets which you can Tab through)