|
|
|
@ -37,12 +37,14 @@ HOW TO UPDATE?
|
|
|
|
|
|
|
|
|
|
Other Changes:
|
|
|
|
|
|
|
|
|
|
- ImDrawList: Thick anti-aliased strokes (> 1.0f) with integer thickness now use a texture-based
|
|
|
|
|
- ImDrawList: Thick anti-aliased strokes (> 1.0f) with integer thickness now use a texture-based
|
|
|
|
|
path, reducing the amount of vertices/indices and CPU/GPU usage. (#3245) [@Shironekoben]
|
|
|
|
|
- This change will facilitate the wider use of thick borders in future style changes.
|
|
|
|
|
- This change will facilitate the wider use of thick borders in future style changes.
|
|
|
|
|
- Requires an extra bit of texture space (~64x64 by default), relies on GPU bilinear filtering.
|
|
|
|
|
- Clear io.AntiAliasedLinesUseTex = false; to disable rendering using this method.
|
|
|
|
|
- Clear ImFontAtlasFlags_NoBakedLines in ImFontAtlas::Flags to disable baking data in texture.
|
|
|
|
|
- ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate
|
|
|
|
|
an extra vertex. (This bug was mistakenly marked as fixed in earlier 1.77 release). [@ShironekoBen]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-----------------------------------------------------------------------
|
|
|
|
@ -112,8 +114,6 @@ Other Changes:
|
|
|
|
|
VtxOffset was not zero would lead to draw commands with wrong VtxOffset. (#2591)
|
|
|
|
|
- ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split right after
|
|
|
|
|
a callback draw command would incorrectly override the callback draw command.
|
|
|
|
|
- ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would
|
|
|
|
|
generate an extra unrequired vertex. [@ShironekoBen]
|
|
|
|
|
- Misc, Freetype: Fix for rare case where FT_Get_Char_Index() succeeds but FT_Load_Glyph() fails.
|
|
|
|
|
- Docs: Improved and moved font documentation to docs/FONTS.md so it can be readable on the web.
|
|
|
|
|
Updated various links/wiki accordingly. Added FAQ entry about DPI. (#2861) [@ButternCream, @ocornut]
|
|
|
|
|