// Special handling for the 1st item after Begin() which represent the title bar. When the window is collapsed (SkipItems==true) that last item will never be overwritten so we need to detect tht case.
//ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 4, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet.
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem=1<<5,// Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns.
ImGuiHoveredFlags_AllowWhenOverlapped=1<<6,// Return true even if the position is overlapped by another window
ImGuiHoveredFlags_AllowWhenDisabled=1<<7,// Return true even if the item is disabled
ImGuiItemFlags_ButtonRepeat=1<<1,// false // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings.
ImGuiItemFlags_Disabled=1<<2,// false // FIXME-WIP: Disable interactions but doesn't affect visuals. Should be: grey out and disable interactions with widgets that affect data + view widgets (WIP)
ImGuiItemFlags_Disabled=1<<2,// false // [BETA] Disable interactions but doesn't affect visuals yet. See github.com/ocornut/imgui/issues/211
ImGuiItemFlags_NoNav=1<<3,// false
ImGuiItemFlags_NoNavDefaultFocus=1<<4,// false
ImGuiItemFlags_SelectableDontClosePopup=1<<5,// false // MenuItem/Selectable() automatically closes current Popup window