Renamed ImGuiColorEditFlags_NoColorSquare to ImGuiColorEditFlags_NoSmallPreview (#346)

docking
omar 7 years ago
parent 3fe7739b5d
commit 90fcd4a829

@ -9140,7 +9140,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID storage_id = window->ID; // Store options on a per window basis
const float w_extra = (flags & ImGuiColorEditFlags_NoColorSquare) ? 0.0f : (ColorSquareSize() + style.ItemInnerSpacing.x);
const float w_extra = (flags & ImGuiColorEditFlags_NoSmallPreview) ? 0.0f : (ColorSquareSize() + style.ItemInnerSpacing.x);
const float w_items_all = CalcItemWidth() - w_extra;
const char* label_display_end = FindRenderedTextEnd(label);
@ -9238,7 +9238,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
}
bool picker_active = false;
if (!(flags & ImGuiColorEditFlags_NoColorSquare))
if (!(flags & ImGuiColorEditFlags_NoSmallPreview))
{
if (!(flags & ImGuiColorEditFlags_NoInputs))
SameLine(0, style.ItemInnerSpacing.x);
@ -9365,7 +9365,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
BeginGroup();
if ((flags & ImGuiColorEditFlags_NoSidePreview) == 0)
flags |= ImGuiColorEditFlags_NoColorSquare;
flags |= ImGuiColorEditFlags_NoSmallPreview;
// Setup
bool alpha_bar = (flags & ImGuiColorEditFlags_AlphaBar) && !(flags & ImGuiColorEditFlags_NoAlpha);
@ -9455,7 +9455,7 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
if (!(flags & ImGuiColorEditFlags_NoInputs))
{
PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_Float | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoColorSquare | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_Float | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoSmallPreview | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker;
if ((flags & ImGuiColorEditFlags_ModeMask_) == 0)
flags |= ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_HSV | ImGuiColorEditFlags_HEX;

@ -674,7 +674,7 @@ enum ImGuiColorEditFlags_
ImGuiColorEditFlags_NoAlpha = 1 << 7, // ColorEdit, ColorPicker, ColorButton: completely ignore Alpha component (read 3 components).
ImGuiColorEditFlags_NoPicker = 1 << 8, // ColorEdit: disable picker when clicking on colored square.
ImGuiColorEditFlags_NoOptions = 1 << 9, // ColorEdit: disable toggling options menu when right-clicking on colored square.
ImGuiColorEditFlags_NoColorSquare = 1 << 10, // ColorEdit, ColorPicker: disable colored square.
ImGuiColorEditFlags_NoSmallPreview = 1 << 10, // ColorEdit, ColorPicker: disable colored square.
ImGuiColorEditFlags_NoInputs = 1 << 12, // ColorEdit, ColorPicker: disable inputs sliders/text widgets, show only the colored square.
ImGuiColorEditFlags_NoTooltip = 1 << 13, // ColorEdit, ColorButton: disable tooltip when hovering the colored square.
ImGuiColorEditFlags_NoLabel = 1 << 14, // ColorEdit, ColorPicker: disable display of inline text label (the label is still used in tooltip and picker).

@ -702,7 +702,7 @@ void ImGui::ShowTestWindow(bool* p_open)
// FIXME: Adding a drag and drop example here would be perfect!
ImGui::Text("MY FANCY COLOR PICKER!");
ImGui::Separator();
ImGui::ColorPicker4("##picker", (float*)&color, alpha_preview_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoColorSquare);
ImGui::ColorPicker4("##picker", (float*)&color, alpha_preview_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview);
ImGui::SameLine();
ImGui::BeginGroup();
ImGui::Text("Current");

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