@ -5079,7 +5079,7 @@ ImVec2 ImBitmapFont::CalcTextSize(float size, float max_width, const char* text_
text_size.y += line_height;
line_width = 0;
}
if (const FntGlyph* glyph = FindGlyph((unsigned short)c))
else if (const FntGlyph* glyph = FindGlyph((unsigned short)c))
{
const float char_width = (glyph->XAdvance + Info->SpacingHoriz) * scale;
//const float char_extend = (glyph->XOffset + glyph->Width * scale);