// Use a short delay before highlighting the splitter (and changing the mouse cursor) in order for regular mouse movement to not highlight many splitters
// Use a short delay before highlighting the splitter (and changing the mouse cursor) in order for regular mouse movement to not highlight many splitters
ImGuiTabItemFlags_NoPushId=1<<3// Don't call PushID(tab->ID)/PopID() on BeginTabItem()/EndTabItem()
};
// Flags for ImGui::DockSpace()
// Flags for ImGui::DockSpace(), inherited by child nodes.
enumImGuiDockNodeFlags_
{
ImGuiDockNodeFlags_None=0,
ImGuiDockNodeFlags_KeepAliveOnly=1<<0,// Don't display the dockspace node but keep it alive. Windows docked into this dockspace node won't be undocked.
ImGuiDockNodeFlags_NoSplit=1<<1,// Disable splitting the node into smaller nodes. Useful e.g. when embedding dockspaces into a main root one (the root one may have splitting disabled to reduce confusion)
//ImGuiDockNodeFlags_NoCentralNode = 1 << 2, // Disable Central Node (the node which can stay empty)
//ImGuiDockNodeFlags_NoOuterBorder = 1 << 3, // Disable outer border on a DockSpace() node.
ImGuiDockNodeFlags_NoDockingInCentralNode=1<<4,// Disable docking inside the Central Node, which will be always kept empty.
ImGuiDockNodeFlags_PassthruDockspace=1<<5// 1) DockSpace() will render a ImGuiCol_WindowBg background covering everything excepted the Central Node when empty. Meaning the host window should probably use SetNextWindowBgAlpha(0.0f) prior to Begin() when using this. 2) When Central Node is empty: let inputs pass-through + won't display a DockingEmptyBg background.
ImGuiDockNodeFlags_NoDockingInCentralNode=1<<3,// Disable docking inside the Central Node, which will be always kept empty.
ImGuiDockNodeFlags_NoResize=1<<5,// Disable resizing child nodes using the splitter/separators. Useful with programatically setup dockspaces.
ImGuiDockNodeFlags_PassthruDockspace=1<<6// 1) DockSpace() will render a ImGuiCol_WindowBg background covering everything excepted the Central Node when empty. Meaning the host window should probably use SetNextWindowBgAlpha(0.0f) prior to Begin() when using this. 2) When Central Node is empty: let inputs pass-through + won't display a DockingEmptyBg background.