diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index f01bff87..fc8cbba7 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -51,6 +51,20 @@ jobs: - name: Build example_null (extra warnings, mingw 64-bit) run: mingw32-make -C examples/example_null WITH_EXTRA_WARNINGS=1 + - name: Build example_null (mingw 64-bit, as DLL) + shell: bash + run: | + echo '#ifdef _EXPORT' > example_single_file.cpp + echo '# define IMGUI_API __declspec(dllexport)' >> example_single_file.cpp + echo '#else' >> example_single_file.cpp + echo '# define IMGUI_API __declspec(dllimport)' >> example_single_file.cpp + echo '#endif' >> example_single_file.cpp + echo '#define IMGUI_IMPLEMENTATION' >> example_single_file.cpp + echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp + g++ -I. -Wall -Wformat -D_EXPORT -shared -o libimgui.dll -Wl,--out-implib,libimgui.a example_single_file.cpp -limm32 + g++ -I. -Wall -Wformat -o example_null.exe examples/example_null/main.cpp -L. -limgui + rm -f example_null.exe libimgui.* example_single_file.* + - name: Build example_null (extra warnings, msvc 64-bit) shell: cmd run: | diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 9600efa9..cfcfd931 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -108,6 +108,18 @@ Docking+Viewports Branch: - Revert removal of io.ConfigDockingWithShift config option (removed in 1.83). (#4643) +----------------------------------------------------------------------- + VERSION 1.86 WIP (In Progress) +----------------------------------------------------------------------- + +Breaking Changes: + +Other Changes: + +- Misc: Fix MinGW DLL build issue (when IMGUI_API is defined). [@rokups] +- CI: Add MinGW DLL build to test suite. [@rokups] + + ----------------------------------------------------------------------- VERSION 1.85 (Released 2021-10-12) ----------------------------------------------------------------------- diff --git a/imgui.cpp b/imgui.cpp index ee110c13..8104f7b6 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.85 +// dear imgui, v1.86 WIP // (main code and documentation) // Help: @@ -4283,9 +4283,9 @@ void ImGui::NewFrame() for (int i = 0; i < g.TablesLastTimeActive.Size; i++) if (g.TablesLastTimeActive[i] >= 0.0f && g.TablesLastTimeActive[i] < memory_compact_start_time) TableGcCompactTransientBuffers(g.Tables.GetByIndex(i)); - for (int i = 0; i < g.TablesTempDataStack.Size; i++) - if (g.TablesTempDataStack[i].LastTimeActive >= 0.0f && g.TablesTempDataStack[i].LastTimeActive < memory_compact_start_time) - TableGcCompactTransientBuffers(&g.TablesTempDataStack[i]); + for (int i = 0; i < g.TablesTempData.Size; i++) + if (g.TablesTempData[i].LastTimeActive >= 0.0f && g.TablesTempData[i].LastTimeActive < memory_compact_start_time) + TableGcCompactTransientBuffers(&g.TablesTempData[i]); if (g.GcCompactAll) GcCompactTransientMiscBuffers(); g.GcCompactAll = false; @@ -4419,7 +4419,7 @@ void ImGui::Shutdown(ImGuiContext* context) g.ShrinkWidthBuffer.clear(); g.Tables.Clear(); - g.TablesTempDataStack.clear_destruct(); + g.TablesTempData.clear_destruct(); g.DrawChannelsTempMergeBuffer.clear(); g.ClipboardHandlerData.clear(); diff --git a/imgui.h b/imgui.h index 604b3c2a..743b86d2 100644 --- a/imgui.h +++ b/imgui.h @@ -1,4 +1,4 @@ -// dear imgui, v1.85 +// dear imgui, v1.86 WIP // (headers) // Help: @@ -64,8 +64,8 @@ Index of this file: // Version // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens) -#define IMGUI_VERSION "1.85" -#define IMGUI_VERSION_NUM 18501 +#define IMGUI_VERSION "1.86 WIP" +#define IMGUI_VERSION_NUM 18502 #define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx)) #define IMGUI_HAS_TABLE #define IMGUI_HAS_VIEWPORT // Viewport WIP branch diff --git a/imgui_demo.cpp b/imgui_demo.cpp index da82bcc6..6ca84338 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.85 +// dear imgui, v1.86 WIP // (demo code) // Help: diff --git a/imgui_draw.cpp b/imgui_draw.cpp index 0429a864..0854b1a9 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.85 +// dear imgui, v1.86 WIP // (drawing and font code) /* diff --git a/imgui_internal.h b/imgui_internal.h index 45bbfbd2..46478f2a 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -1,4 +1,4 @@ -// dear imgui, v1.85 +// dear imgui, v1.86 WIP // (internal structures/api) // You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility! @@ -1813,9 +1813,9 @@ struct ImGuiContext // Table ImGuiTable* CurrentTable; - int CurrentTableStackIdx; - ImPool Tables; - ImVector TablesTempDataStack; + int TablesTempDataStacked; // Temporary table data size (because we leave previous instances undestructed, we generally don't use TablesTempData.Size) + ImVector TablesTempData; // Temporary table data (buffers reused/shared across instances, support nesting) + ImPool Tables; // Persistent table data ImVector TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC) ImVector DrawChannelsTempMergeBuffer; @@ -2012,7 +2012,7 @@ struct ImGuiContext memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal)); CurrentTable = NULL; - CurrentTableStackIdx = -1; + TablesTempDataStacked = 0; CurrentTabBar = NULL; TempInputId = 0; @@ -2418,7 +2418,7 @@ struct ImGuiTableCellData }; // FIXME-TABLE: more transient data could be stored in a per-stacked table structure: DrawSplitter, SortSpecs, incoming RowData -struct ImGuiTable +struct IMGUI_API ImGuiTable { ImGuiID ID; ImGuiTableFlags Flags; @@ -2524,14 +2524,14 @@ struct ImGuiTable bool MemoryCompacted; bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis - IMGUI_API ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; } - IMGUI_API ~ImGuiTable() { IM_FREE(RawData); } + ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; } + ~ImGuiTable() { IM_FREE(RawData); } }; // Transient data that are only needed between BeginTable() and EndTable(), those buffers are shared (1 per level of stacked table). // - Accessing those requires chasing an extra pointer so for very frequently used data we leave them in the main table structure. // - We also leave out of this structure data that tend to be particularly useful for debugging/metrics. -struct ImGuiTableTempData +struct IMGUI_API ImGuiTableTempData { int TableIndex; // Index in g.Tables.Buf[] pool float LastTimeActive; // Last timestamp this structure was used @@ -2548,7 +2548,7 @@ struct ImGuiTableTempData float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable() int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable() - IMGUI_API ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; } + ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; } }; // sizeof() ~ 12 diff --git a/imgui_tables.cpp b/imgui_tables.cpp index 56056ae3..1c611809 100644 --- a/imgui_tables.cpp +++ b/imgui_tables.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.85 +// dear imgui, v1.86 WIP // (tables and columns code) /* @@ -340,10 +340,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG // Acquire temporary buffers const int table_idx = g.Tables.GetIndex(table); - g.CurrentTableStackIdx++; - if (g.CurrentTableStackIdx + 1 > g.TablesTempDataStack.Size) - g.TablesTempDataStack.resize(g.CurrentTableStackIdx + 1, ImGuiTableTempData()); - ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempDataStack[g.CurrentTableStackIdx]; + if (++g.TablesTempDataStacked > g.TablesTempData.Size) + g.TablesTempData.resize(g.TablesTempDataStacked, ImGuiTableTempData()); + ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempData[g.TablesTempDataStacked - 1]; temp_data->TableIndex = table_idx; table->DrawSplitter = &table->TempData->DrawSplitter; table->DrawSplitter->Clear(); @@ -1382,9 +1381,8 @@ void ImGui::EndTable() // Clear or restore current table, if any IM_ASSERT(g.CurrentWindow == outer_window && g.CurrentTable == table); - IM_ASSERT(g.CurrentTableStackIdx >= 0); - g.CurrentTableStackIdx--; - temp_data = g.CurrentTableStackIdx >= 0 ? &g.TablesTempDataStack[g.CurrentTableStackIdx] : NULL; + IM_ASSERT(g.TablesTempDataStacked > 0); + temp_data = (--g.TablesTempDataStacked > 0) ? &g.TablesTempData[g.TablesTempDataStacked - 1] : NULL; g.CurrentTable = temp_data ? g.Tables.GetByIndex(temp_data->TableIndex) : NULL; if (g.CurrentTable) { diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index e0215853..5035c043 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.85 +// dear imgui, v1.86 WIP // (widgets code) /*