@ -271,6 +271,84 @@ IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wPa
return 0 ;
}
// --------------------------------------------------------------------------------------------------------
// DPI handling
// Those in theory should be simple calls but Windows has multiple ways to handle DPI, and most of them
// require recent Windows versions at runtime or recent Windows SDK at compile-time. Neither we want to depend on.
// So we dynamically select and load those functions to avoid dependencies. This is the scheme successfully
// used by GLFW (from which we borrowed some of the code here) and other applications aiming to be portable.
//---------------------------------------------------------------------------------------------------------
// FIXME-DPI: For now we just call SetProcessDpiAwareness(PROCESS_PER_MONITOR_AWARE) without requiring SDK 8.1 or 10.
// We may allow/aim calling the most-recent-available version, e.g. Windows 10 Creators Update has SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
// At this point ImGui_ImplWin32_EnableDpiAwareness() is just a helper called by main.cpp, we don't call it ourselves.
//---------------------------------------------------------------------------------------------------------
static BOOL IsWindowsVersionOrGreater ( WORD major , WORD minor , WORD sp )
{
OSVERSIONINFOEXW osvi = { sizeof ( osvi ) , major , minor , 0 , 0 , { 0 } , sp } ;
DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR ;
ULONGLONG cond = VerSetConditionMask ( 0 , VER_MAJORVERSION , VER_GREATER_EQUAL ) ;
cond = VerSetConditionMask ( cond , VER_MINORVERSION , VER_GREATER_EQUAL ) ;
cond = VerSetConditionMask ( cond , VER_SERVICEPACKMAJOR , VER_GREATER_EQUAL ) ;
return VerifyVersionInfoW ( & osvi , mask , cond ) ;
}
# define IsWindows8Point1OrGreater() IsWindowsVersionOrGreater(HIBYTE(0x0602), LOBYTE(0x0602), 0) // _WIN32_WINNT_WINBLUE
# define IsWindows10OrGreater() IsWindowsVersionOrGreater(HIBYTE(0x0A00), LOBYTE(0x0A00), 0) // _WIN32_WINNT_WIN10
# ifndef DPI_ENUMS_DECLARED
typedef enum { PROCESS_DPI_UNAWARE = 0 , PROCESS_SYSTEM_DPI_AWARE = 1 , PROCESS_PER_MONITOR_DPI_AWARE = 2 } PROCESS_DPI_AWARENESS ;
typedef enum { MDT_EFFECTIVE_DPI = 0 , MDT_ANGULAR_DPI = 1 , MDT_RAW_DPI = 2 , MDT_DEFAULT = MDT_EFFECTIVE_DPI } MONITOR_DPI_TYPE ;
# endif
typedef HRESULT ( WINAPI * PFN_SetProcessDpiAwareness ) ( PROCESS_DPI_AWARENESS ) ; // Shcore.lib+dll, Windows 8.1
typedef HRESULT ( WINAPI * PFN_GetDpiForMonitor ) ( HMONITOR , MONITOR_DPI_TYPE , UINT * , UINT * ) ; // Shcore.lib+dll, Windows 8.1
void ImGui_ImplWin32_EnableDpiAwareness ( )
{
if ( IsWindows8Point1OrGreater ( ) )
{
static HINSTANCE shcore_dll = : : LoadLibraryA ( " shcore.dll " ) ; // Reference counted per-process
if ( PFN_SetProcessDpiAwareness SetProcessDpiAwarenessFn = ( PFN_SetProcessDpiAwareness ) : : GetProcAddress ( shcore_dll , " SetProcessDpiAwareness " ) )
SetProcessDpiAwarenessFn ( PROCESS_PER_MONITOR_DPI_AWARE ) ;
}
else
{
SetProcessDPIAware ( ) ;
}
}
float ImGui_ImplWin32_GetDpiScaleForMonitor ( void * monitor )
{
UINT xdpi = 96 , ydpi = 96 ;
if ( IsWindows8Point1OrGreater ( ) )
{
static HINSTANCE shcore_dll = : : LoadLibraryA ( " shcore.dll " ) ; // Reference counted per-process
if ( PFN_GetDpiForMonitor GetDpiForMonitorFn = ( PFN_GetDpiForMonitor ) : : GetProcAddress ( shcore_dll , " GetDpiForMonitor " ) )
GetDpiForMonitorFn ( ( HMONITOR ) monitor , MDT_EFFECTIVE_DPI , & xdpi , & ydpi ) ;
}
else
{
const HDC dc = : : GetDC ( NULL ) ;
xdpi = : : GetDeviceCaps ( dc , LOGPIXELSX ) ;
ydpi = : : GetDeviceCaps ( dc , LOGPIXELSY ) ;
: : ReleaseDC ( NULL , dc ) ;
}
IM_ASSERT ( xdpi = = ydpi ) ; // Please contact me if you hit this assert!
return xdpi / 96.0f ;
}
float ImGui_ImplWin32_GetDpiScaleForHwnd ( void * hwnd )
{
HMONITOR monitor = : : MonitorFromWindow ( ( HWND ) hwnd , MONITOR_DEFAULTTONEAREST ) ;
return ImGui_ImplWin32_GetDpiScaleForMonitor ( monitor ) ;
}
float ImGui_ImplWin32_GetDpiScaleForRect ( int x1 , int y1 , int x2 , int y2 )
{
RECT viewport_rect = { ( UINT ) x1 , ( UINT ) y1 , ( UINT ) x2 , ( UINT ) y2 } ;
HMONITOR monitor = : : MonitorFromRect ( & viewport_rect , MONITOR_DEFAULTTONEAREST ) ;
return ImGui_ImplWin32_GetDpiScaleForMonitor ( monitor ) ;
}
// --------------------------------------------------------------------------------------------------------
// Platform Windows
// --------------------------------------------------------------------------------------------------------