diff --git a/imgui.h b/imgui.h index 91646ae6..c9492f7a 100644 --- a/imgui.h +++ b/imgui.h @@ -1351,7 +1351,7 @@ struct ImGuiIO ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set by user/application. Gamepad/keyboard navigation options, etc. ImGuiBackendFlags BackendFlags; // = 0 // See ImGuiBackendFlags_ enum. Set by back-end (imgui_impl_xxx files or custom back-end) to communicate features supported by the back-end. - ImVec2 DisplaySize; // // Main display size, in pixels. Used e.g. to clamp windows positions. This is for the default viewport. Use BeginViewport() for other viewports. + ImVec2 DisplaySize; // // Main display size, in pixels. This is for the default viewport. Use BeginViewport() for other viewports. float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds. float IniSavingRate; // = 5.0f // Minimum time between saving positions/sizes to .ini file, in seconds. const char* IniFilename; // = "imgui.ini" // Path to .ini file. Set NULL to disable automatic .ini loading/saving, if e.g. you want to manually load/save from memory.