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@ -5760,13 +5760,13 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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if ((flags & ImGuiWindowFlags_Modal) != 0 && window == GetFrontMostModalRootWindow())
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window->DrawList->AddRectFilled(fullscreen_rect.Min, fullscreen_rect.Max, GetColorU32(ImGuiCol_ModalWindowDarkening, g.ModalWindowDarkeningRatio));
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// Draw navigation windowing rectangle (via ImGuiKey_NavWindowing key), shows whole window selected
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// Draw navigation selection/windowing rectangle background
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if (g.NavWindowingTarget == window)
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{
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ImRect bb = window->Rect();
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bb.Expand(g.FontSize);
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window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding);
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window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), g.Style.WindowRounding, ~0, 3.0f);
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if (!bb.Contains(viewport_rect)) // Avoid drawing if the window covers all the viewport anyway
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window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding);
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}
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// Draw window + handle manual resize
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@ -5839,6 +5839,16 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window->DrawList->AddLine(title_bar_rect.GetBL() + ImVec2(style.WindowBorderSize, -1), title_bar_rect.GetBR() + ImVec2(-style.WindowBorderSize,-1), GetColorU32(ImGuiCol_Border), style.FrameBorderSize);
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}
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// Draw navigation selection/windowing rectangle border
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if (g.NavWindowingTarget == window)
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{
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ImRect bb = window->Rect();
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bb.Expand(g.FontSize);
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if (bb.Contains(viewport_rect))
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bb.Expand(-g.FontSize - 2.0f);
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window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), g.Style.WindowRounding, ~0, 3.0f);
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}
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// Store a backup of SizeFull which we will use next frame to decide if we need scrollbars.
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window->SizeFullAtLastBegin = window->SizeFull;
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