// AllowOverlap mode (rarely used) requires previous frame HoveredId to be null or to match. This allows using patterns where a later submitted widget overlaps a previous one.
// AllowOverlap mode (rarely used) requires previous frame HoveredId to be null or to match. This allows using patterns where a later submitted widget overlaps a previous one.
ImGuiTreeNodeFlags_Framed=1<<1,// Full colored frame (e.g. for CollapsingHeader)
ImGuiTreeNodeFlags_AllowOverlapMode=1<<2,// Hit testing to allow subsequent widgets to overlap this one
ImGuiTreeNodeFlags_NoTreePushOnOpen=1<<3,// Don't do a TreePush() when opened (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack
ImGuiTreeNodeFlags_NoAutoOpenOnLog=1<<4,// Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes).
ImGuiTreeNodeFlags_DefaultOpen=1<<5,// Default node to be opened