diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index c0de761a..ecae7d0a 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -2166,7 +2166,6 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data, // Tabbing or CTRL-clicking on Drag turns it into an input box const bool hovered = ItemHoverable(frame_bb, id); bool temp_input_is_active = TempInputIsActive(id); - bool temp_input_start = false; if (!temp_input_is_active) { const bool focus_requested = FocusableItemRegister(window, id); @@ -2180,14 +2179,14 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data, g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); if (focus_requested || (clicked && g.IO.KeyCtrl) || double_clicked || g.NavInputId == id) { - temp_input_start = true; + temp_input_is_active = true; FocusableItemUnregister(window); } } } // Our current specs do NOT clamp when using CTRL+Click manual input, but we should eventually add a flag for that.. - if (temp_input_is_active || temp_input_start) + if (temp_input_is_active) return TempInputScalar(frame_bb, id, label, data_type, p_data, format);// , p_min, p_max); // Draw frame @@ -2638,7 +2637,6 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat // Tabbing or CTRL-clicking on Slider turns it into an input box const bool hovered = ItemHoverable(frame_bb, id); bool temp_input_is_active = TempInputIsActive(id); - bool temp_input_start = false; if (!temp_input_is_active) { const bool focus_requested = FocusableItemRegister(window, id); @@ -2651,14 +2649,14 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right); if (focus_requested || (clicked && g.IO.KeyCtrl) || g.NavInputId == id) { - temp_input_start = true; + temp_input_is_active = true; FocusableItemUnregister(window); } } } // Our current specs do NOT clamp when using CTRL+Click manual input, but we should eventually add a flag for that.. - if (temp_input_is_active || temp_input_start) + if (temp_input_is_active) return TempInputScalar(frame_bb, id, label, data_type, p_data, format);// , p_min, p_max); // Draw frame