Merge pull request #416 from zryan3/bugfix/sdl2_typos

Examples:SDL: fixed comment referencing GLFW.
docking
omar 9 years ago
commit c0ec9f4e63

@ -356,7 +356,7 @@ void ImGui_ImplSdlGL3_NewFrame()
g_Time = current_time;
// Setup inputs
// (we already got mouse wheel, keyboard keys & characters from glfw callbacks polled in glfwPollEvents())
// (we already got mouse wheel, keyboard keys & characters from SDL_PollEvent())
int mx, my;
Uint32 mouseMask = SDL_GetMouseState(&mx, &my);
if (SDL_GetWindowFlags(g_Window) & SDL_WINDOW_MOUSE_FOCUS)

@ -242,7 +242,7 @@ void ImGui_ImplSdl_NewFrame(SDL_Window *window)
g_Time = current_time;
// Setup inputs
// (we already got mouse wheel, keyboard keys & characters from glfw callbacks polled in glfwPollEvents())
// (we already got mouse wheel, keyboard keys & characters from SDL_PollEvent())
int mx, my;
Uint32 mouseMask = SDL_GetMouseState(&mx, &my);
if (SDL_GetWindowFlags(window) & SDL_WINDOW_MOUSE_FOCUS)

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