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@ -181,7 +181,7 @@ static bool IsAnyMouseButtonDown()
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}
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// We use Win32 SetCapture/ReleaseCapture() API to enable reading the mouse outside our Windows bounds.
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IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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IMGUI_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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ImGuiIO& io = ImGui::GetIO();
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switch (msg)
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@ -189,47 +189,47 @@ IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND hwnd, UINT msg, WPARAM wPara
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case WM_LBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[0] = true;
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return true;
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return 0;
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case WM_RBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[1] = true;
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return true;
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return 0;
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case WM_MBUTTONDOWN:
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if (!IsAnyMouseButtonDown()) ::SetCapture(hwnd);
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io.MouseDown[2] = true;
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return true;
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return 0;
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case WM_LBUTTONUP:
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io.MouseDown[0] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return true;
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return 0;
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case WM_RBUTTONUP:
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io.MouseDown[1] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return true;
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return 0;
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case WM_MBUTTONUP:
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io.MouseDown[2] = false;
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if (!IsAnyMouseButtonDown()) ::ReleaseCapture();
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return true;
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return 0;
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case WM_MOUSEWHEEL:
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io.MouseWheel += GET_WHEEL_DELTA_WPARAM(wParam) > 0 ? +1.0f : -1.0f;
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return true;
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return 0;
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case WM_MOUSEMOVE:
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io.MousePos.x = (signed short)(lParam);
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io.MousePos.y = (signed short)(lParam >> 16);
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return true;
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return 0;
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case WM_KEYDOWN:
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if (wParam < 256)
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io.KeysDown[wParam] = 1;
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return true;
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return 0;
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case WM_KEYUP:
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if (wParam < 256)
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io.KeysDown[wParam] = 0;
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return true;
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return 0;
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case WM_CHAR:
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// You can also use ToAscii()+GetKeyboardState() to retrieve characters.
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if (wParam > 0 && wParam < 0x10000)
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io.AddInputCharacter((unsigned short)wParam);
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return true;
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return 0;
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}
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return 0;
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}
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