IMGUI_APIvoidBeginGroup();// once closing a group it is seen as a single item (so you can use IsItemHovered() on a group, SameLine() between groups, etc.
IMGUI_APIvoidEndGroup();
IMGUI_APIvoidSeparator();// horizontal line
IMGUI_APIvoidSameLine(float pos_x =0.0f,floatspacing_w=-1.0f);// call between widgets or groups to layout them horizontally
IMGUI_APIvoidSameLine(floatlocal_pos_x =0.0f,floatspacing_w=-1.0f);// call between widgets or groups to layout them horizontally
IMGUI_APIvoidSpacing();// add spacing
IMGUI_APIvoidDummy(constImVec2&size);// add a dummy item of given size
IMGUI_APIvoidIndent();// move content position toward the right by style.IndentSpacing pixels
@ -195,7 +195,7 @@ namespace ImGui
IMGUI_APIImVec2GetCursorPos();// cursor position is relative to window position
IMGUI_APIImVec2GetCursorStartPos();// initial cursor position
@ -395,7 +395,7 @@ namespace ImGui
IMGUI_APIboolIsMouseReleased(intbutton);// did mouse button released (went from Down to !Down)
IMGUI_APIboolIsMouseHoveringWindow();// is mouse hovering current window ("window" in API names always refer to current window). disregarding of any consideration of being blocked by a popup. (unlike IsWindowHovered() this will return true even if the window is blocked because of a popup)
IMGUI_APIboolIsMouseHoveringAnyWindow();// is mouse hovering any visible window
IMGUI_APIboolIsMouseHoveringRect(constImVec2& scr_min,constImVec2& scr_max);// is mouse hovering given bounding rect (in screen space). disregarding of any consideration of focus/window ordering/blocked by a popup.
IMGUI_APIboolIsMouseHoveringRect(constImVec2&pos_min,constImVec2&pos_max);// is mouse hovering given bounding rect (in screen space). clipped by current clipping settings. disregarding of consideration of focus/window ordering/blocked by a popup.
IMGUI_APIboolIsMouseDragging(intbutton=0,floatlock_threshold=-1.0f);// is mouse dragging. if lock_threshold < -1.0f uses io.MouseDraggingThreshold
IMGUI_APIImVec2GetMousePos();// shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls
IMGUI_APIImVec2GetMouseDragDelta(intbutton=0,floatlock_threshold=-1.0f);// dragging amount since clicking, also see: GetItemActiveDragDelta(). if lock_threshold < -1.0f uses io.MouseDraggingThreshold