// We use the Win32 capture API (GetCapture/SetCapture/ReleaseCapture) to be able to read mouse coordinations when dragging mouse outside of our window bounds.
// We use the Win32 capture API (GetCapture/SetCapture/ReleaseCapture) to be able to read mouse coordinations when dragging mouse outside of our window bounds.
// We use Win32 SetCapture/ReleaseCapture() API to enable reading the mouse outside our Windows bounds.
// We use the Win32 capture API (GetCapture/SetCapture/ReleaseCapture) to be able to read mouse coordinations when dragging mouse outside of our window bounds.
-2017/10/20(1.52)-markedIsItemHoveredRect()/IsMouseHoveringWindow()asobsolete,infavorofusingthenewlyintroducedflagsforIsItemHovered()andIsWindowHovered().Seehttps://github.com/ocornut/imgui/issues/1382 for details.
floatoff=-0.75f;// The border (using Col_FrameBg) tends to look off when color is near-opaque and rounding is enabled. This offset seemed like a good middleground to reduce those artefacts.
floatoff=-0.75f;// The border (using Col_FrameBg) tends to look off when color is near-opaque and rounding is enabled. This offset seemed like a good middle ground to reduce those artifacts.