|
|
|
@ -32,11 +32,11 @@ static ID3D10Device* g_pd3dDevice = NULL;
|
|
|
|
|
static IDXGIFactory* g_pFactory = NULL;
|
|
|
|
|
static ID3D10Buffer* g_pVB = NULL;
|
|
|
|
|
static ID3D10Buffer* g_pIB = NULL;
|
|
|
|
|
static ID3D10Blob * g_pVertexShaderBlob = NULL;
|
|
|
|
|
static ID3D10Blob* g_pVertexShaderBlob = NULL;
|
|
|
|
|
static ID3D10VertexShader* g_pVertexShader = NULL;
|
|
|
|
|
static ID3D10InputLayout* g_pInputLayout = NULL;
|
|
|
|
|
static ID3D10Buffer* g_pVertexConstantBuffer = NULL;
|
|
|
|
|
static ID3D10Blob * g_pPixelShaderBlob = NULL;
|
|
|
|
|
static ID3D10Blob* g_pPixelShaderBlob = NULL;
|
|
|
|
|
static ID3D10PixelShader* g_pPixelShader = NULL;
|
|
|
|
|
static ID3D10SamplerState* g_pFontSampler = NULL;
|
|
|
|
|
static ID3D10ShaderResourceView*g_pFontTextureView = NULL;
|
|
|
|
|