diff --git a/imgui.cpp b/imgui.cpp index 05271848..55854c95 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -4056,9 +4056,10 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal) bool other_scrollbar = (horizontal ? window->ScrollbarY : window->ScrollbarX); float other_scrollbar_size_w = other_scrollbar ? style.ScrollbarSize : 0.0f; const ImRect window_rect = window->Rect(); + const float border_offset = (window->Flags & ImGuiWindowFlags_ShowBorders) ? 1.0f : 0.0f; ImRect bb = horizontal - ? ImRect(window->Pos.x, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w, window_rect.Max.y) - : ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + window->TitleBarHeight(), window_rect.Max.x, window_rect.Max.y - other_scrollbar_size_w); + ? ImRect(window->Pos.x + border_offset, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w, window_rect.Max.y) + : ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + window->TitleBarHeight() + border_offset, window_rect.Max.x, window_rect.Max.y - other_scrollbar_size_w); float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding; int window_rounding_corners;