diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index b4669fb1..f937c4cd 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -97,6 +97,10 @@ Other changes: VERSION 1.68 (In progress) ----------------------------------------------------------------------- +Breaking Changes: + +- Removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already). + Other Changes: - Added .editorconfig file for text editors to standardize using spaces. (#2038) [@kudaba] - InputText: Fixed a bug where ESCAPE would not restore the initial value in all situations. (#2321) [@relick] diff --git a/imgui.cpp b/imgui.cpp index 61ee26c5..92c2694b 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -373,9 +373,9 @@ CODE - likewise io.MousePos and GetMousePos() will use OS coordinates. If you query mouse positions to interact with non-imgui coordinates you will need to offset them, e.g. subtract GetWindowViewport()->Pos. - 2018/XX/XX (1.XX) - Moved IME support functions from io.ImeSetInputScreenPosFn, io.ImeWindowHandle to the PlatformIO api. - - 2018/XX/XX (1.XX) - removed io.DisplayVisibleMin, io.DisplayVisibleMax settings (they were used to clip within the (0,0)..DisplaySize range, I don't know of anyone using it) - + + - 2019/02/01 (1.68) - removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already). - 2019/01/06 (1.67) - renamed io.InputCharacters[], marked internal as was always intended. Please don't access directly, and use AddInputCharacter() instead! - 2019/01/06 (1.67) - renamed ImFontAtlas::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete). - 2018/12/20 (1.67) - made it illegal to call Begin("") with an empty string. This somehow half-worked before but had various undesirable side-effects. diff --git a/imgui_demo.cpp b/imgui_demo.cpp index 65262805..c6df1628 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -2767,6 +2767,7 @@ void ImGui::ShowAboutWindow(bool* p_open) ImGui::Separator(); ImGui::Text("io.Fonts: %d fonts, Flags: 0x%08X, TexSize: %d,%d", io.Fonts->Fonts.Size, io.Fonts->Flags, io.Fonts->TexWidth, io.Fonts->TexHeight); ImGui::Text("io.DisplaySize: %.2f,%.2f", io.DisplaySize.x, io.DisplaySize.y); + ImGui::Text("io.DisplayFramebufferScale: %.2f,%.2f", io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y); ImGui::Separator(); ImGui::Text("style.WindowPadding: %.2f,%.2f", style.WindowPadding.x, style.WindowPadding.y); ImGui::Text("style.WindowBorderSize: %.2f", style.WindowBorderSize);