ItemSpacing=ImVec2(8,4);// Horizontal and vertical spacing between widgets/lines
ItemInnerSpacing=ImVec2(4,4);// Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label)
TouchExtraPadding=ImVec2(0,0);// Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
AutoFitPadding=ImVec2(8,8);// Extra space after auto-fit (double-clicking on resize grip)
WindowFillAlphaDefault=0.70f;// Default alpha of window background, if not specified in ImGui::Begin()
IndentSpacing=22.0f;// Horizontal spacing when e.g. entering a tree node
ColumnsMinSpacing=6.0f;// Minimum horizontal spacing between two columns
ImVec2ItemSpacing;// Horizontal and vertical spacing between widgets/lines
ImVec2ItemInnerSpacing;// Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label)
ImVec2TouchExtraPadding;// Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
ImVec2AutoFitPadding;// Extra space after auto-fit (double-clicking on resize grip)
floatWindowFillAlphaDefault;// Default alpha of window background, if not specified in ImGui::Begin()
floatIndentSpacing;// Horizontal indentation when e.g. entering a tree node
floatColumnsMinSpacing;// Minimum horizontal spacing between two columns