@ -1038,13 +1038,13 @@ void ImGui::ShowTestWindow(bool* opened)
static ImVec2 size ( 100 , 100 ) , offset ( 50 , 20 ) ;
ImGui : : TextWrapped ( " On a per-widget basis we are occasionally clipping text CPU-side if it won't fit in its frame. Otherwise we are doing coarser clipping + passing a scissor rectangle to the renderer. The system is designed to try minimizing both execution and CPU/GPU rendering cost. " ) ;
ImGui : : DragFloat2 ( " size " , ( float * ) & size , 0.5f , 0.0f , 200.0f , " %.0f " ) ;
ImGui : : DragFloat2( " offset " , ( float * ) & offset , 0.5f , - 200 , 200.0f , " %.0f " ) ;
ImGui : : TextWrapped( " (Click and drag) " ) ;
ImVec2 pos = ImGui : : GetCursorScreenPos ( ) ;
ImVec4 clip_rect ( pos . x , pos . y , pos . x + size . x , pos . y + size . y ) ;
ImGui : : GetWindowDrawList ( ) - > AddRectFilled ( pos , ImVec2 ( pos . x + size . x , pos . y + size . y ) , ImColor ( 90 , 90 , 120 , 255 ) ) ;
ImGui : : GetWindowDrawList ( ) - > AddText ( ImGui : : GetWindowFont ( ) , ImGui : : GetWindowFontSize ( ) * 2.0f , ImVec2 ( pos . x + offset . x , pos . y + offset . y ) , ImColor ( 255 , 255 , 255 , 255 ) , " Line 1 hello \n Line 2 clip me! " , NULL , 0.0f , & clip_rect ) ;
ImGui : : InvisibleButton ( " ##dummy " , size ) ;
if ( ImGui : : IsItemActive ( ) & & ImGui : : IsMouseDragging ( ) ) { offset . x + = ImGui : : GetIO ( ) . MouseDelta . x ; offset . y + = ImGui : : GetIO ( ) . MouseDelta . y ; }
ImGui : : GetWindowDrawList ( ) - > AddRectFilled ( pos , ImVec2 ( pos . x + size . x , pos . y + size . y ) , ImColor ( 90 , 90 , 120 , 255 ) ) ;
ImGui : : GetWindowDrawList ( ) - > AddText ( ImGui : : GetWindowFont ( ) , ImGui : : GetWindowFontSize ( ) * 2.0f , ImVec2 ( pos . x + offset . x , pos . y + offset . y ) , ImColor ( 255 , 255 , 255 , 255 ) , " Line 1 hello \n Line 2 clip me! " , NULL , 0.0f , & clip_rect ) ;
ImGui : : TreePop ( ) ;
}
}