@ -661,19 +661,16 @@ bool ImGui_ImplGlfwVulkan_CreateDeviceObjects()
if ( ! g_PipelineLayout )
{
VkPushConstantRange push_constants [ 2 ] = { } ;
VkPushConstantRange push_constants [ 1 ] = { } ;
push_constants [ 0 ] . stageFlags = VK_SHADER_STAGE_VERTEX_BIT ;
push_constants [ 0 ] . offset = sizeof ( float ) * 0 ;
push_constants [ 0 ] . size = sizeof ( float ) * 2 ;
push_constants [ 1 ] . stageFlags = VK_SHADER_STAGE_VERTEX_BIT ;
push_constants [ 1 ] . offset = sizeof ( float ) * 2 ;
push_constants [ 1 ] . size = sizeof ( float ) * 2 ;
push_constants [ 0 ] . size = sizeof ( float ) * 4 ;
VkDescriptorSetLayout set_layout [ 1 ] = { g_DescriptorSetLayout } ;
VkPipelineLayoutCreateInfo layout_info = { } ;
layout_info . sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO ;
layout_info . setLayoutCount = 1 ;
layout_info . pSetLayouts = set_layout ;
layout_info . pushConstantRangeCount = 2 ;
layout_info . pushConstantRangeCount = 1 ;
layout_info . pPushConstantRanges = push_constants ;
err = vkCreatePipelineLayout ( g_Device , & layout_info , g_Allocator , & g_PipelineLayout ) ;
ImGui_ImplGlfwVulkan_VkResult ( err ) ;
@ -750,6 +747,7 @@ bool ImGui_ImplGlfwVulkan_CreateDeviceObjects()
VkDynamicState dynamic_states [ 2 ] = { VK_DYNAMIC_STATE_VIEWPORT , VK_DYNAMIC_STATE_SCISSOR } ;
VkPipelineDynamicStateCreateInfo dynamic_state = { } ;
dynamic_state . sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO ;
dynamic_state . dynamicStateCount = 2 ;
dynamic_state . pDynamicStates = dynamic_states ;