Minor bits, placeholder aimed at facilitating merging of Tables branch into Docking

docking
omar 5 years ago
parent e01fb5462d
commit f70204f2f4

@ -3875,6 +3875,21 @@ void ImGui::Initialize(ImGuiContext* context)
ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll;
g.SettingsHandlers.push_back(ini_handler);
}
#if 0 // FIXME-WIP: This is a placeholder to facilitate merging of Tables branch into multiple branches.
// Add .ini handle for ImGuiTable type
{
ImGuiSettingsHandler ini_handler;
ini_handler.TypeName = "Table";
ini_handler.TypeHash = ImHashStr("Table");
ini_handler.ReadOpenFn = TableSettingsHandler_ReadOpen;
ini_handler.ReadLineFn = TableSettingsHandler_ReadLine;
ini_handler.WriteAllFn = TableSettingsHandler_WriteAll;
g.SettingsHandlers.push_back(ini_handler);
}
#endif
g.Initialized = true;
}
@ -9806,12 +9821,18 @@ void ImGui::ShowMetricsWindow(bool* p_open)
return;
}
// State
// Debugging enums
enum { WRT_OuterRect, WRT_OuterRectClipped, WRT_InnerRect, WRT_InnerClipRect, WRT_WorkRect, WRT_Content, WRT_ContentRegionRect, WRT_Count }; // Windows Rect Type
const char* wrt_rects_names[WRT_Count] = { "OuterRect", "OuterRectClipped", "InnerRect", "InnerClipRect", "WorkRect", "Content", "ContentRegionRect" };
enum { TRT_OuterRect, TRT_WorkRect, TRT_HostClipRect, TRT_InnerClipRect, TRT_BackgroundClipRect, TRT_ColumnsRect, TRT_ColumnsClipRect, TRT_ColumnsContentHeadersUsed, TRT_ColumnsContentHeadersDesired, TRT_ColumnsContentRowsFrozen, TRT_ColumnsContentRowsUnfrozen, TRT_Count }; // Tables Rect Type
const char* trt_rects_names[TRT_Count] = { "OuterRect", "WorkRect", "HostClipRect", "InnerClipRect", "BackgroundClipRect", "ColumnsRect", "ColumnsClipRect", "ColumnsContentHeadersUsed", "ColumnsContentHeadersDesired", "ColumnsContentRowsFrozen", "ColumnsContentRowsUnfrozen" };
// State
static bool show_windows_rects = false;
static int show_windows_rect_type = WRT_WorkRect;
static bool show_windows_begin_order = false;
static bool show_tables_rects = false;
static int show_tables_rect_type = TRT_WorkRect;
static bool show_drawcmd_details = true;
// Basic info
@ -9825,11 +9846,12 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGui::Separator();
// Helper functions to display common structures:
// - NodeDrawList
// - NodeColumns
// - NodeWindow
// - NodeWindows
// - NodeTabBar
// - NodeDrawList()
// - NodeColumns()
// - NodeWindow()
// - NodeWindows()
// - NodeTabBar()
// - NodeStorage()
struct Funcs
{
static ImRect GetWindowRect(ImGuiWindow* window, int rect_type)
@ -10057,6 +10079,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGui::TreePop();
}
// Details for Popups
if (ImGui::TreeNode("Popups", "Popups (%d)", g.OpenPopupStack.Size))
{
for (int i = 0; i < g.OpenPopupStack.Size; i++)
@ -10067,6 +10090,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGui::TreePop();
}
// Details for TabBars
if (ImGui::TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.GetSize()))
{
for (int n = 0; n < g.TabBars.GetSize(); n++)
@ -10074,20 +10098,26 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGui::TreePop();
}
// Details for Tables
IM_UNUSED(trt_rects_names);
IM_UNUSED(show_tables_rects);
IM_UNUSED(show_tables_rect_type);
#if 0
if (ImGui::TreeNode("Docking"))
if (ImGui::TreeNode("Tables", "Tables (%d)", g.Tables.GetSize()))
{
ImGui::TreePop();
}
#endif
// Details for Docking
#if 0
if (ImGui::TreeNode("Tables", "Tables (%d)", g.Tables.GetSize()))
if (ImGui::TreeNode("Docking"))
{
ImGui::TreePop();
}
#endif
// Misc Details
if (ImGui::TreeNode("Internal state"))
{
const char* input_source_names[] = { "None", "Mouse", "Nav", "NavKeyboard", "NavGamepad" }; IM_ASSERT(IM_ARRAYSIZE(input_source_names) == ImGuiInputSource_COUNT);
@ -10108,6 +10138,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGui::TreePop();
}
// Tools
if (ImGui::TreeNode("Tools"))
{
// The Item Picker tool is super useful to visually select an item and break into the call-stack of where it was submitted.
@ -10120,7 +10151,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGui::Checkbox("Show windows rectangles", &show_windows_rects);
ImGui::SameLine();
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 12);
show_windows_rects |= ImGui::Combo("##show_windows_rect_type", &show_windows_rect_type, wrt_rects_names, WRT_Count);
show_windows_rects |= ImGui::Combo("##show_windows_rect_type", &show_windows_rect_type, wrt_rects_names, WRT_Count, WRT_Count);
if (show_windows_rects && g.NavWindow)
{
ImGui::BulletText("'%s':", g.NavWindow->Name);
@ -10136,7 +10167,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
ImGui::TreePop();
}
// Tool: Display windows Rectangles and Begin Order
// Overlay: Display windows Rectangles and Begin Order
if (show_windows_rects || show_windows_begin_order)
{
for (int n = 0; n < g.Windows.Size; n++)
@ -10160,6 +10191,27 @@ void ImGui::ShowMetricsWindow(bool* p_open)
}
}
}
// FIXME-WIP: This is a placeholder to facilitate merging of Tables branch into multiple branches.
#if 0
// Overlay: Display Tables Rectangles
if (show_tables_rects)
{
for (int table_n = 0; table_n < g.Tables.GetSize(); table_n++)
{
ImGuiTable* table = g.Tables.GetByIndex(table_n);
}
}
#endif
// FIXME-WIP: This is a placeholder to facilitate merging of Docking branch into multiple branches.
#if 0
// Overlay: Display Docking info
if (show_docking_nodes && g.IO.KeyCtrl)
{
}
#endif
ImGui::End();
}

@ -1315,7 +1315,7 @@ void ImDrawListSplitter::Merge(ImDrawList* draw_list)
// Merge previous channel last draw command with current channel first draw command if matching.
last_cmd->ElemCount += ch._CmdBuffer[0].ElemCount;
idx_offset += ch._CmdBuffer[0].ElemCount;
ch._CmdBuffer.erase(ch._CmdBuffer.Data);
ch._CmdBuffer.erase(ch._CmdBuffer.Data); // FIXME-OPT: Improve for multiple merges.
}
if (ch._CmdBuffer.Size > 0)
last_cmd = &ch._CmdBuffer.back();

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