110 Commits (docking)

Author SHA1 Message Date
omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 5 years ago
omar dfb82d5c22 Merge branch 'master' into docking
# Conflicts:
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	imgui.cpp
6 years ago
omar 6789ea3482 Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). 6 years ago
David Amador 994a92d79d Added support to use controllers via SDL_GameController. (#2509)
Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag
6 years ago
omar f159eb35fb Examples: SDL: Removed unused code. (#2484) 6 years ago
omar b89202824e Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar 35cbf9c052 Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. 6 years ago
omar cf029b3e1c Merge branch 'master' into docking 6 years ago
omar 1295205cd4 Examples: Vulkan: Fixed warnings. (#2480) 6 years ago
omar 50ceb25003 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_vulkan.cpp
6 years ago
omar c43dab2414 Vulkan: Fix not incrementing semaphore index. (#2472, #2071) 6 years ago
omar e099a7dc74 Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[]. 6 years ago
omar 452047c7ca Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally. 6 years ago
omar ec76722d2d Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071) 6 years ago
MindSpunk a45840746e Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472) 6 years ago
omar 0034e65c26 Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp. 6 years ago
omar 4f54a527ab Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071) 6 years ago
omar 66f4be2e13 Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677) 6 years ago
omar 6bf981c85c Vulkan: More renaming. Comments. 6 years ago
omar f586764cdd Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071) 6 years ago
omar 54b8a65d9e Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071) 6 years ago
omar 317859a3da Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071) 6 years ago
omar c7eef99a33 Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071) 6 years ago
MindSpunk b88a3b2711 Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071) 6 years ago
omar 43a85dd02e Merge branch 'master' into docking 6 years ago
omar fc52364652 Tabs to Spaces, comments. 6 years ago
omar 2cada3c143 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp
6 years ago
omar d16dbc5b87 Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] 6 years ago
omar f94af2f5c5 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp
6 years ago
omar 8079344cee Merge branch 'master' into viewport
# Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp
6 years ago
omar 2c38b32db1 Removed trailing spaces (#2038, #2299) 6 years ago
omar 81a2546cea Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp
6 years ago
omar ee5560a958 Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
6 years ago
omar d5b22fb635 Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. 6 years ago
omar 2515413080 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_widgets.cpp
6 years ago
omar d87b80c6c1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar c00a3bd98f Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) 6 years ago
omar 4a43f347bb Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp
6 years ago
omar a3d6554e8e Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp
6 years ago
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) 6 years ago
omar c6193d0605 Merge branch 'viewport' into docking 6 years ago
omar 6cc380fc41 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
6 years ago
omar 788febf044 Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) 6 years ago
omar b57baa5ba0 Viewport: Enabled viewports by default in more example apps. 6 years ago
omar e32256b4b4 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar b85f345369 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp
6 years ago
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 6 years ago
omar a82be53407 Merge branch 'docking2' into viewport_docking
# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar 49533bc86e Examples: Enabled Docking + Nav by default in the branch. (#351) 6 years ago
omar e312363007 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) 6 years ago
omar 01586d33f3 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) 6 years ago
omar 352695bc57 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
6 years ago
omar ff83d0e369 Examples: Using fully qualified "Dear ImGui" name in window titles. 6 years ago
omar ee98a069f0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp
6 years ago
omar 73e13a0762 Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. 6 years ago
omar ce500f8727 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
6 years ago
omar d68633398b Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings. 6 years ago
omar 9660657e95 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar 5a13e4dcde Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits 6 years ago
omar 8d58fbb5ed Examples: Renamed example folders. (#1870) 6 years ago