1008 Commits (00d570e280533bca9cf6e5652d0f2eb131d032e7)

Author SHA1 Message Date
ocornut 2403ed92a3 Added build/ to gitignore (#3027), Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [#3988, #3884] + added batch file for SDL+Vulkan. 4 years ago
Nikolai Wuttke c6c15a44fa Examples: Add OpenGL ES 2.0 support to modern GL examples. (#2837, #3951) 4 years ago
ocornut 6f360d6040 Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone. 4 years ago
ocornut 6e4770ea5c Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. (#3881)
Ref https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation#page_Suboptimal-or-out-of-date-swap-chain
4 years ago
ocornut fdc2324d9a Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis' 4 years ago
ocornut 8dd692c29c Android: Amend backend and examples with minor consistency tweaks. (#3446) 4 years ago
duddel fb85c0341b
Add Android backend and example (#3446) 4 years ago
Xiliusha eb57484935 Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. (#3844) 4 years ago
Rokas Kupstys 3f5bb5939a Examples: Fix MinGW detection in makefiles. Fix example_null build due to missing IME input libs. (#2590) 4 years ago
ocornut 9b32f7bf2d Fix example_null Makefile for Mingw (#2590) 4 years ago
ocornut 6a161b8789 Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) 4 years ago
ocornut 647a308ad3 Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632)
Amend dff0044
4 years ago
ocornut b898281e3c Demo: Added 'Examples->Fullscreen Window' demo. (#3789) + repack and zero-clear ImDrawData. 4 years ago
ocornut dff0044d4e Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632) 4 years ago
Basil Fierz 5853fbd68b Backends, Examples: Added support for WebGPU and corresponding example (#3632)
(Squashed 11 commits)
4 years ago
ocornut feaa7ea003 Examples: Emscripten: Amend ba636c5. (#3705) 4 years ago
Horki 0f14dd9781 Examples: Emscripten: Add 'make serve' helper, move output to web/ folder. (#3705) 4 years ago
ocornut 7d5d5711c2 Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 4 years ago
ocornut 8ec5daf35d Happy new year! 4 years ago
ocornut 3346544cf5 Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 4 years ago
omar 9c8671e7b0 Tables: Add empty file, skeleton. 4 years ago
ocornut d20f2bc90a Rename example_emscripten/ to example_emscripten_opengl3/ (#3632) 4 years ago
Rokas Kupstys a3f79104df Examples: Apple+Metal: Forward events to OS key combinations like CMD+Q can work. (#3554) 4 years ago
ocornut 5f97809cab Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
4 years ago
Warren Moore bca4749346 Examples: Apple: Consolidated example_apple_metal to reduce class and file count (#1873, #3543) 4 years ago
Bill Six acb8ef2006
Examples: Vulkan: Fixed CMake include path. (#3550)
The backends directory was not included, so the build was failing.
4 years ago
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
ocornut a2a3d80f04 Moving backends code from examples/ to backends/ (step 5: move documentation to MD files) 4 years ago
ocornut a2d845f9dd Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement) 4 years ago
ocornut a7e21fb05f Moving backends code from examples/ to backends/ (step 3: fixing project files) 4 years ago
ocornut 428f4fce70 Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 4 years ago
ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 years ago
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
ocornut 0f13fdd177 Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc. 4 years ago
ocornut 04de5ef819 Version 1.80 WIP 4 years ago
ocornut e5cb04b132 Version 1.79
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
4 years ago
ocornut 7b1ab5b275 ImVector: Stricter bound-checking asserts. Fix warnings: trailing comma (old compilers), zealous preprocessor warnings. 4 years ago
ocornut 179dc04d8a Examples: Added missing comments in example_apple_metal. (#3400) 4 years ago
ocornut 825f699bde Backends: OpenGL3: Amends (#3467, #1985) 4 years ago
Julian Webb 2460f2abe3 Backends: OpenGL3: Fix to avoid calling glBindSampler() with version <= 3.2 (#3467, #1985)
(nb: GLEW sets the define we previously used)
4 years ago
Pierre-Loup Pagniez a1597cff08 Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. (#3472, #3462)
In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
4 years ago
omar a8f409a848 Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes. 4 years ago
omar e8447dea45 Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2. (#3459) 4 years ago
omar d8d58b038e Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301) 4 years ago
Michel Lesoinne 41e2aa2e7a Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. (#3455, #3459)
This is mostly for the benefit of multi-viewports.
4 years ago
omar 6461fd40ab Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. 4 years ago
Michel Lesoinne b25756be4a Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459) 4 years ago
ocornut b73305be11 Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626) 4 years ago
ocornut df89a16d26 Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626) 4 years ago
ocornut 9262609eaf Version 1.79 WIP 4 years ago