1090 Commits (04022114d954d0e93de0a37ef6f89e245a553ca1)

Author SHA1 Message Date
omar 04022114d9 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
6 years ago
omar 31e3e861ef Update changelog, comments, made empty/no-text clipboard return NULL as with other implementation. Minor style tweaks. (#2546)
Fixed IMGUI_DISABLE_WIN32_FUNCTIONS not disabling IME code.
6 years ago
Andrew Willmott 02de498a41 Add native mac copy/paste support to match win32 (#2546) 6 years ago
omar 4158cba1ff Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
6 years ago
Alzathar 02d6d2d487 Platform Binding for GLFW updated with the release of GLFW 3.3 (#2547)
* With the release of GLFW 3.3, it is now possible to detect correctly monitors working area (see GLFW_HAS_MONITOR_WORK_AREA). GLFW 3.3 also introduced the window hint GLFW_FOCUS_ON_SHOW. This fixed the case where a new created window (viewport) takes the focus even if not visible.

* Disable a GLFW 3.2 windows hack when GLFW 3.3 is detected (related to window focused when shown).
6 years ago
omar ef13d95466 IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(), the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode support. (#2538, #2541)
6 years ago
omar 835a8b2c9b Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
6 years ago
omar 42fc563fed Version 1.71 WIP + fixed minor typo 6 years ago
omar d1d5075b66 Version 1.70 6 years ago
omar e6c982509d Examples: DirectX9: Fixes for multi-viewports. Avoid using a depth/stencil target for secondary viewport. (#2520, #2502) 6 years ago
omar 9ddb8493d5 Examples: DirectX9: Fixes for multi-viewports, destroying all swap chains. (#2520, #2502) 6 years ago
omar 76e61958fd Merge branch 'master' into docking
# Conflicts:
#	examples/README.txt
#	examples/imgui_impl_dx9.cpp
#	imgui.cpp
#	imgui.h
6 years ago
omar d88121ff5b Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524 6 years ago
omar 6c196cf432 Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically. 6 years ago
Max Thrun 5ecc9d5865 Examples: Metal: Add GLFW+Metal example 6 years ago
ibachar 4f22a45cb5 Removed git merge leftovers 6 years ago
omar 825b61e4ba Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
6 years ago
omar ae405b83a4 Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452) 6 years ago
Max Thrun 7c6ba3a1da ImDrawCallback_ResetRenderState: Added Metal. 6 years ago
omar 5c1cd5c8c7 ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452) 6 years ago
omar a649d904d7 Examples: Emscripten: Fixed not enabling Docking and Nav by default. (#2494) 6 years ago
omar dfb82d5c22 Merge branch 'master' into docking
# Conflicts:
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	imgui.cpp
6 years ago
omar 1ca6e5b59f Examples: Glut: Added note about missing cursor support. (#2375, #2465) 6 years ago
omar 6789ea3482 Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). 6 years ago
David Amador 994a92d79d Added support to use controllers via SDL_GameController. (#2509)
Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag
6 years ago
omar f159eb35fb Examples: SDL: Removed unused code. (#2484) 6 years ago
omar 03b64defa5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago
Andre Weissflog 74a3878be4 emscripten: replace shell_minimal.html with 'soft fullscreen' version 6 years ago
omar 1f25cdd6b4 Clarified asserts comments + todo entries. (#2500) 6 years ago
omar 655ebe4eaf Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
6 years ago
omar 8130fd9816 Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496) 6 years ago
omar 1fe6533192 Examples: Emscripten: Tweaks for size. (#2494) 6 years ago
omar b89202824e Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar 35cbf9c052 Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. 6 years ago
omar eeea7da3d0 Examples: Emscripten: Fixed error in shell template. (#2494) 6 years ago
omar c1848b185c Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494) 6 years ago
omar 882d480b5e Examples: Removed unused variable (will be used in docking branch tho, undo when merging!) 6 years ago
Nicolas "Pixel" Noble a936d0669c Adding standalone Emscripten example. 6 years ago
omar 328e4fa7e7 Merge branch 'master' into docking
# Conflicts:
#	imgui_demo.cpp
6 years ago
omar b8fe0df7df Examples: Null: Added Makefile. 6 years ago
omar cf029b3e1c Merge branch 'master' into docking 6 years ago
omar 42423d5ea4 Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297) 6 years ago
omar 1295205cd4 Examples: Vulkan: Fixed warnings. (#2480) 6 years ago
omar 7056032483 Merge branch 'vulkan_fix_docking' into docking 6 years ago
omar 50ceb25003 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_vulkan.cpp
6 years ago
omar c43dab2414 Vulkan: Fix not incrementing semaphore index. (#2472, #2071) 6 years ago
omar 9c364b16ff Merge branch 'vulkan_fix_master' into vulkan_fix_docking 6 years ago
omar e099a7dc74 Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[]. 6 years ago
omar d61caf5714 Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097) 6 years ago
omar e70f866ed2 Merge branch 'vulkan_fix_master' into vulkan_fix_docking (WARNING: as is the validation layer will error on same vertex/index buffer being used for all frames)
# Conflicts:
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_vulkan.h
6 years ago