omar
fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 , #1237 , #1219 , #635 , #1058 , #1051 , #912 , #533 , #703 , #446 , #459 , #364 , #213 , #52 , and more)
7 years ago
omar
cb38caeda4
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397 , #1366 , #1341 , #1222 , #1193 , #1115 , #951 , etc.)
7 years ago
omar
b3099d650c
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
7 years ago
omar
842e88a8e3
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
7 years ago
omar
b8ade0b94f
Examples: Main: Removed call to SetNextWindowSize()
7 years ago
omar
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
8 years ago
omar
f87b152522
Examples: Vulkan: Various very minor stylistic fixes, fixing typos in comments, etc. ( #1042 #1043 )
8 years ago
Peter Particle
201d589714
Image presentation now depends on the completeness of command buffer submission through semaphores.
...
To maintain maximum frame rate we render to the last acquired swapchain image but present the last but one drawn image. This behavior is optional through conditional compilation macros.
8 years ago
Peter Particle
a9add1ce63
Removed redundant VkResult plugged into VkPresentInfoKHR pResults attribute. This is only meaningful when we present directly to multiple swapchains. In that case we can an VkResult per swapchain.
8 years ago
Peter Particle
eaae754211
Removed redundant barrier.
...
The transition of the swapchain image(s) can happen implicitly in the renderpass. This approach has been stated to be more efficient than using an explicit barrier.
See "Vulkan Programming Guide", Chapter 7: "Graphics Pipelines", section "Renderpasses".
8 years ago
Peter Particle
33874073dc
Fixed all issues found by vulkan debug report. Reasons for the major design changes are commented.
8 years ago
omar
89d03d5cca
Examples: Vulkan: Disable IMGUI_VULKAN_DEBUG_REPORT by default. Update .bat files for newer VulkanSDK.
8 years ago
Peter Particle
56dff3a080
Vulkan backend: optionally enabling vulkan validation layers and debug report callback
...
Additional layer, extension and the callback itself are used/created when IMGUI_VULKAN_DEBUG_REPORT is defined. The callback reports seven (potential!) errors which will be fixed with another pull request.
8 years ago
Peter Particle
337019a68f
typo, #elif instead of #else, fixed
8 years ago
Peter Particle
fd90da38e1
Vulkan backend: g_FrameIndex not used fix -> huge perf gain
...
Added a macro to switch between unlimited frame rate (VK_PRESENT_MODE_IMMEDIATE_KHR) and limited to 60 fps (VK_PRESENT_MODE_FIFO_KHR). Only the latter mode is guaranteed to be available, but the former one most likely is.
8 years ago
ocornut
127dd7c88c
Examples: Vulkan: Coding style fixes ( #910 )
8 years ago
Håvard Mathisen
a5600b6e59
Vulkan example: Proper surface format search.
8 years ago
Håvard Mathisen
b447a71cf6
Vulkan example: Fix gamma for some implementations.
8 years ago
Håvard Mathisen
08ef9819c8
Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex.
8 years ago
ocornut
55863dd274
Examples: Vulkan: Shallow stylistic changes (following #879 )
8 years ago
Marcell Kiss
4bc6a951fe
tabs to space, remove braces
9 years ago
Marcell Kiss
3234f81cb1
maxImageCount may be 0; add missing sType; change to 1 push constant range
9 years ago
ocornut
0e7b9b8284
Examples: Vulkan: Coding style tweaks.
9 years ago
Håvard Mathisen
4ea4fa3e73
Vulkan Example: Fix synchronization.
9 years ago
Håvard Mathisen
4cbd316f01
Vulkan example.
9 years ago